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Greyhound Tiger 3D Model

3D Model by Furok||Contact
3D Model
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$149.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Furokflag
Karma: 2,984|Joined: 2021|Profile
Items: 281|

Making 3D animals models
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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details
Vendor:Furok
Published:May 18, 2021
Download Size:1.2 GB
Game Ready: No
Polygons:35,144
Vertices:35,235
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: No
Rigged: No
Animated: No

Included Formats
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Views:43
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Greyhound Tiger 3D Model

Greyhound Tiger

Soft: Maya 2018 | Arnold 3.1.1.1

High detailed realistic Spanish Greyhound model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

______________________________________________________________________________..

POLYCOUNT: 35144 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 22122 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.

Hided meshes (tongue pre-rig shape) is 1171
________________________________________________________________________________

TEXTURES: 8192- 8192 JPG files.

Textures for:
- Body (8192- 8192)
- Mouth stuff (8192- 8192)
- Eye Cornea (2048- 2048)
- Eye Sclera (2048- 2048)

Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion

________________________________________________________________________________

MEASUREMENT UNITS: Centimeters.

Model is a real world scale.

________________________________________________________________________________

FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)

________________________________________________________________________________

LIGHT RELATIONSHIPS

-Ground plane is not affected by Back_Light because of specific location.

You can change this, if you want, in In Relationship Editors > Light Linking.

________________________________________________________________________________

Model provided in the standart rigging pose.

NO PLUG-IN needed!

NO POSTWORK on this renders.
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