Rhino Animated 3D Model

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This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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Rhino Animated 3D Model
Rhino Animated
Soft: Maya 2017 | Arnold 1.3.0.0
High detailed realistic big white rhino model. Clean UVmapped, professional textured, rigged and animated. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
________________________________________________________________________________
POLYCOUNT: 18905 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 12485 polygons.
All other meshes (eyeballs, mouth, teeth) is 6420 polygons.
________________________________________________________________________________
TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)
Textures for:
- Body and Mouth (4096x4096 and 8192x8192)
- Eye 1024x1024
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
________________________________________________________________________________
MEASUREMENT UNITS: Centimeters
________________________________________________________________________________
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
________________________________________________________________________________
RIG AND ANIMATION NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and so (can be founded in channelbox).
The rig in scalable.
Control objects can be manipulated through the transform tools to achieve desired pose or animations.
There is 7 animations in one scene:
-walk (1-48 frame - loopable)
-trot (58-74 frame - loopable)
-gallop (84-96 frame - loopable)
-eat (106-276 frame)
-idle (286-486 frame)
-get down (496-636 frame)
-get up (646-726 frame)
________________________________________________________________________________
NO POSTWORK on this renders.
Soft: Maya 2017 | Arnold 1.3.0.0
High detailed realistic big white rhino model. Clean UVmapped, professional textured, rigged and animated. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
________________________________________________________________________________
POLYCOUNT: 18905 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 12485 polygons.
All other meshes (eyeballs, mouth, teeth) is 6420 polygons.
________________________________________________________________________________
TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)
Textures for:
- Body and Mouth (4096x4096 and 8192x8192)
- Eye 1024x1024
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
________________________________________________________________________________
MEASUREMENT UNITS: Centimeters
________________________________________________________________________________
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
________________________________________________________________________________
RIG AND ANIMATION NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and so (can be founded in channelbox).
The rig in scalable.
Control objects can be manipulated through the transform tools to achieve desired pose or animations.
There is 7 animations in one scene:
-walk (1-48 frame - loopable)
-trot (58-74 frame - loopable)
-gallop (84-96 frame - loopable)
-eat (106-276 frame)
-idle (286-486 frame)
-get down (496-636 frame)
-get up (646-726 frame)
________________________________________________________________________________
NO POSTWORK on this renders.



















