
Rhino Baby Sculpt 3D Model




























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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Furok |
Published: | Mar 29, 2021 |
Download Size: | 1.4 GB |
Game Ready: | No |
Polygons: | 48,382,000 |
Vertices: | 24,191,000 |
3D Scan: | No |
Textures: | No |
Materials: | No |
UV Mapped: | No |
PBR: | No |
Rigged: | No |
Animated: | No |
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Favorites: | 0 |
Likes: | 0 |
Views: | 32 |
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Rhino Baby Sculpt 3D Model
High detailed realistic big white rhino baby high poly model.
Mouth is openable and have all inside stuff.
.......................................................................................................................
POLYCOUNT: 48,382,000 (polygons)
Body mesh is 24,468,000 polygons.
All other meshes (eyeballs, mouth, teeth) is 23,913,000 polygons.
........................................................................................................................
FORMATS included:
.ZTL (ZBrush 4R8)
.obj (alias wavefront)
.FBX (Autodesk)
*ZTL file have two versions. Original and decimated version with tag _DEC
*OBJ Body mesh with two degrees of decimation. DEC1 is more heavy and detailed, DEC2 is more lighter.
*OBJ and FBX files are decimated because of heavy polcount, to get most detailed mesh please use original ZTL file.
........................................................................................................................
First part of previews are made in keyshot, second in ZBrush.
Mouth is openable and have all inside stuff.
.......................................................................................................................
POLYCOUNT: 48,382,000 (polygons)
Body mesh is 24,468,000 polygons.
All other meshes (eyeballs, mouth, teeth) is 23,913,000 polygons.
........................................................................................................................
FORMATS included:
.ZTL (ZBrush 4R8)
.obj (alias wavefront)
.FBX (Autodesk)
*ZTL file have two versions. Original and decimated version with tag _DEC
*OBJ Body mesh with two degrees of decimation. DEC1 is more heavy and detailed, DEC2 is more lighter.
*OBJ and FBX files are decimated because of heavy polcount, to get most detailed mesh please use original ZTL file.
........................................................................................................................
First part of previews are made in keyshot, second in ZBrush.
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