
Komodo Dragon (Varanus Komodoensis) 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | GabrielCasamasso |
Published: | Mar 27, 2018 |
Download Size: | 335.8 MB |
Game Ready: | – |
Polygons: | 5,333 |
Vertices: | 5,352 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | Yes |
Animated: | Yes |
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Favorites: | 0 |
Likes: | 0 |
Views: | 313 |
Item Ratings

Not Rated Yet
Komodo Dragon (Varanus Komodoensis) 3D Model
Komodo Dragon
Ready to Render as the preview!
This model has been modeled with a clean topology based on quads and loops.
All High Resolution Textures (5000X5000)
Including the maps:
Diffuse, Normalmap, AmbientOcclusion, Specular, Displacement and Bump (For this render, I used only Diffuse, Specular and Bump maps)
The Unit of Measure used is Metric(Centimeters)
*********************
Subdivision Level 0:
Polygons: 5333
Vertices: 5352
Subdivision Level 1:
Polygons: 21308
Vertices: 21367
Fully rigged!
Shape Keys! Blink the Eyes and Close and Open Nose!
Rigg using Inverse Kinematics (IK). Super Easy to animate! It can do everything you want.
The rigg was made in Blender, so the ".blend" file has the Rigg and it's controllers, the other formats The Rigg is Forward Kinematics(FK).
Bonus!
Animation WalkCycle and Mouth Movement!!!!
Walk Cycle Frames 1 - 60
Mouth Shaking like after Bite while walk Frames 60-177
RENDER READY!
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Ready to Render as the preview!
This model has been modeled with a clean topology based on quads and loops.
All High Resolution Textures (5000X5000)
Including the maps:
Diffuse, Normalmap, AmbientOcclusion, Specular, Displacement and Bump (For this render, I used only Diffuse, Specular and Bump maps)
The Unit of Measure used is Metric(Centimeters)
*********************
Subdivision Level 0:
Polygons: 5333
Vertices: 5352
Subdivision Level 1:
Polygons: 21308
Vertices: 21367
Fully rigged!
Shape Keys! Blink the Eyes and Close and Open Nose!
Rigg using Inverse Kinematics (IK). Super Easy to animate! It can do everything you want.
The rigg was made in Blender, so the ".blend" file has the Rigg and it's controllers, the other formats The Rigg is Forward Kinematics(FK).
Bonus!
Animation WalkCycle and Mouth Movement!!!!
Walk Cycle Frames 1 - 60
Mouth Shaking like after Bite while walk Frames 60-177
RENDER READY!
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