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Problematic crossing 3D Render, Digital Artwork by bisonravi
Problematic crossing
3D Render by bisonravi
A natural gothic steampunk scene... smile

GhatanothoaMon, Jul 24, 2023
Karma: 7,512
Very nice as always.
bisonravi
Karma: 34,761
Wed, Jul 26, 2023
Thanks for this kind words!
Blue FlameSat, Jul 29, 2023
Karma: 4,403
Wonderful image! 
bisonravi
Karma: 34,761
Sun, Jul 30, 2023
Thanks a lot!
slofkoskyThu, Nov 21, 2024
Karma: 15,612
If you utilized UltraScenery for the woods... man that must have been brutal on the system.  I know I have a four year old processor but damn it can hurt when I try to move around in those kind of scenes.
bisonravi
Karma: 34,761
Thu, Nov 21, 2024
To be honest, UltraScenery is very cool for the resources of a computer. It uses a lot of instances which are really well managed by the graphic processors (CPU or CUDA) and the textures are sized to avoid using too much memory. So it's not that brutal for the render (My CUDA card has only 6Gb of GPU RAM). The only thing to be aware is to avoid displaying everything on the scene when creating the picture. I usually create a sub group to place everything with a lot of instances and I hide this group to work with the scene. Then I unhide it just for the rendering.

Problematic crossing

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Sun, Jul 23, 2023
409 Views409
25 Likes
6 Comments6

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