! REPORT
Ernst [Twin Morphs]
3D Render by Sza TrippieAnother "pep talk" morning on the suburbs. The usual.
Pls care to see it in full res.
Both characters are using the same exact character morphs (and nothing else), my lastest custom character shape - Ernst for Genesis 8.1 Male.
https://www.renderhub.com/sza-trippie/ernst-character-morph-for-genesis-8-1-male
Pls care to see it in full res.
Both characters are using the same exact character morphs (and nothing else), my lastest custom character shape - Ernst for Genesis 8.1 Male.
https://www.renderhub.com/sza-trippie/ernst-character-morph-for-genesis-8-1-male
Characteristic character, great work, great facial expressions, I like it
REPLY
! REPORT
Sza Trippie
Karma: 15,341
Fri, May 10, 2024Thanks J. You made it sound like I'm a professional.
Initially, I had the man on the right looking directly at the one on the left. But then I tried this new dumb/basic thing I only recently discovered, create a null and point the eyes to it.
The moment I started moving the null, it got like this and it looked better like this (with the man on the right looking somewhere else instead, while talking).
Crossing his fingers was a little tricky though. That and having the watches looking good (as I insist on twisting the forearms when posing my characters, and it often deforms accessories held on the wrist).
Also, I finally got the chance to use this very expensive character, Saadhu.
I bought it and its MATs (and normals and bump maps) are soo wrinkled, and his skin is quite unnaturally burned dark. Thought I had wasted my money.
But I shrunk its translucency weight to barely a thing and it went very well with the beard, I really dug how that character turned out.
He looks like the head boss of the company you're working at and father/grandfather of the girl you're hooked with. Not a very pleasant individual.
And I'm surprised how well Michael 8 dressed this new shape I was working on. I sprinkled a just little bit of HDness on him (using Necromancer 8.1 HD Add On) and voil.
Initially, I had the man on the right looking directly at the one on the left. But then I tried this new dumb/basic thing I only recently discovered, create a null and point the eyes to it.
The moment I started moving the null, it got like this and it looked better like this (with the man on the right looking somewhere else instead, while talking).
Crossing his fingers was a little tricky though. That and having the watches looking good (as I insist on twisting the forearms when posing my characters, and it often deforms accessories held on the wrist).
Also, I finally got the chance to use this very expensive character, Saadhu.
I bought it and its MATs (and normals and bump maps) are soo wrinkled, and his skin is quite unnaturally burned dark. Thought I had wasted my money.
But I shrunk its translucency weight to barely a thing and it went very well with the beard, I really dug how that character turned out.
He looks like the head boss of the company you're working at and father/grandfather of the girl you're hooked with. Not a very pleasant individual.
And I'm surprised how well Michael 8 dressed this new shape I was working on. I sprinkled a just little bit of HDness on him (using Necromancer 8.1 HD Add On) and voil.
the joker of spades
Karma: 21,180
Sat, May 11, 2024I only comment on what I like, I like your work, in my world the idea or concept is as good as the realization, I'm always happy to see people doing work that doesn't seem mass-produced, I appreciate your morphs and probably will I will buy one
Sza Trippie
Karma: 15,341
Sat, May 11, 2024Fancy.
You flatter me, tJoS. I'd be happy to have you using one of my shapes.
I do try to work under these terms (coincidentally or not), it doesn't seem as profitable as it could (if generic and mass produced), but if I'm gonna do this, I need to at least try to find some fun in it.
I keep sculpting each new character until I feel it to have acquired its own soul, unafraid of not having it looking conventionally good, or hot or cute or sexy.
That's how I do 'em, and it's how I enjoy myself while I'm at it.
You flatter me, tJoS. I'd be happy to have you using one of my shapes.
I do try to work under these terms (coincidentally or not), it doesn't seem as profitable as it could (if generic and mass produced), but if I'm gonna do this, I need to at least try to find some fun in it.
I keep sculpting each new character until I feel it to have acquired its own soul, unafraid of not having it looking conventionally good, or hot or cute or sexy.
That's how I do 'em, and it's how I enjoy myself while I'm at it.
Looks very natural. The dog does it for me.
REPLY
! REPORT
Sza Trippie
Karma: 15,341
Fri, May 10, 2024Thanks, V.
Amazing figure, Nubis. Couldn't find its vendor though, pretty sure it was here on RH,.
I just threw the dog there (cornered and out of focus) and it improved the scene in 100%.
Amazing figure, Nubis. Couldn't find its vendor though, pretty sure it was here on RH,.
I just threw the dog there (cornered and out of focus) and it improved the scene in 100%.
Nubis is by Vyusur from Russia. She left due to Oceania's restrictions on funds going to Eurasia.
I love your character feature renders. I think I'll try running Saadhu's maps through Michael 8.1's shader settings. He needs some moisturizer.
I love your character feature renders. I think I'll try running Saadhu's maps through Michael 8.1's shader settings. He needs some moisturizer.
REPLY
! REPORT
Sza Trippie
Karma: 15,341
Mon, May 20, 2024That's a shame (and kinda fucked up, tbh).
Your replies really made me happy, Xyer. You noticed things, I see that.
And I much appreciate the support.
And yeah... Saadhu's skin is sahara dry. My man could really use a moisturizer.
Your replies really made me happy, Xyer. You noticed things, I see that.
And I much appreciate the support.
And yeah... Saadhu's skin is sahara dry. My man could really use a moisturizer.