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T&A2
3D Render by dirtrider002nd attempt at the Trans Am and tweaking the textures.
dirtrider00
Karma: 14,930
Sat, Jan 25Thanks!
That surface room can give me a big headache at times! Not sure how you vendors manage it!
That surface room can give me a big headache at times! Not sure how you vendors manage it!

dirtrider00
Karma: 14,930
Sat, Jan 25I had to start completely over. Those doors simply will not take any of the paint shaders I tried without hotspots and shadows regardless of (angles?) and lighting. Still learned alot fiddling with sme of the dials I'd never touched before though.
Perfect image!
In DAZ studio, the Surfaces angle are very important.
In DAZ studio, the Surfaces angle are very important.
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! REPORT
dirtrider00
Karma: 14,930
Sat, Jan 25Thank you!
I just figured out what you meant by angles and experimented with that shader I used on my first attempt which was set at 90 degrees and bumped it to 60 and the shadows and blowout points went away! Learn something new everyday.
I just figured out what you meant by angles and experimented with that shader I used on my first attempt which was set at 90 degrees and bumped it to 60 and the shadows and blowout points went away! Learn something new everyday.
I remember when that Firebird was all the rage.
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dirtrider00
Karma: 14,930
Thu, Apr 24Yeah, wish I could zip back in time, buy a couple of the oldies and store them for the now me! 
