! REPORT
PSR Moles (Info)
3D Render by Pushee-RiThis information is part of my next freebie. You can read it in advance here.
Have you ever wished your favorite 3D skin materials still had that certain something, a little irregularity that underlines the beauty of your model?
Of course you can work on the skin material yourself and paint something on. Unfortunately, it will then look exactly the same: painted on. So - take the easy way: it's simple, it's fun ... and it's living (*)
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* Quick Start
* Moving the Mole
* Multiple Moles
QUICK START
1) Select the Genesis Female 8 / 8.1 model
2) Double-click on "1st Create Mole Object"
The script creates a "PSR Mole" object for you and selects it.
3) Double-click on "2nd Assign Mole Material"
This step loads the mole material preset
4) Switch to "Nvidia Iray" display mode
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MOVING THE MOLE
With the "PSR Mole" object selected, switch to the "Surfaces" pane and scroll down the list of options
until you see "Horizontal offset" or "Vertical offset". If you change the values (slightly!), you will
see how the liquids change their position on the body of the model. That's it
You can also use the "Tiles" options to scale the materials. Smaller values enlarge the material,
larger values reduce it ... and can also lead to doubling, as the changed value is a "Tile" option.
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MULTIPLE MOLES
Simply use the steps described in "Quick Start" to set up a second, third, fourth, etc mole.
Enjoy - and happy rendering
Have you ever wished your favorite 3D skin materials still had that certain something, a little irregularity that underlines the beauty of your model?
Of course you can work on the skin material yourself and paint something on. Unfortunately, it will then look exactly the same: painted on. So - take the easy way: it's simple, it's fun ... and it's living (*)
-------------------------------------------------------------------------------------------------
* Quick Start
* Moving the Mole
* Multiple Moles
QUICK START
1) Select the Genesis Female 8 / 8.1 model
2) Double-click on "1st Create Mole Object"
The script creates a "PSR Mole" object for you and selects it.
3) Double-click on "2nd Assign Mole Material"
This step loads the mole material preset
4) Switch to "Nvidia Iray" display mode
-------------------------------------------------------------------------------------------------
MOVING THE MOLE
With the "PSR Mole" object selected, switch to the "Surfaces" pane and scroll down the list of options
until you see "Horizontal offset" or "Vertical offset". If you change the values (slightly!), you will
see how the liquids change their position on the body of the model. That's it

You can also use the "Tiles" options to scale the materials. Smaller values enlarge the material,
larger values reduce it ... and can also lead to doubling, as the changed value is a "Tile" option.
-------------------------------------------------------------------------------------------------
MULTIPLE MOLES
Simply use the steps described in "Quick Start" to set up a second, third, fourth, etc mole.
Enjoy - and happy rendering