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The Hunter Tracker
3D Render by signshopIn a world where humans and machines coexist, a relentless Humanoid Hunter Tracker roams the desolate landscapes, searching for deactivated and abandoned cyborgs. But a shadowy entity lurks in the darkness, orchestrating the destruction of these mechanical beings. As the Hunter Tracker uncovers the sinister plot, the stakes rise higher than ever. Will the Hunter Tracker unravel the mystery and save the cyborgs, or will the secret entity's malevolent plan succeed?
Giving some meaning to my characters *smile*
A photoshop composite of a background image from a screenshot taken within BeamNG.drive, chose Map, drove car around looking for suitable areas for composition.
The MAIN IMAGE has various Ron's Brushes added to the final composite for that extra 5% finishing magic.
The SECOND image is the BeamNG map 'Jungle Rock' and vehicle positioned for this screenshot. Added some extra fill lighting within 'World Editor' at the front area of the car.
The THIRD screenshot shows the Photoshop / Daz3D workflow set up with both programs open at the same time to get the Pose / lighting on the Character before proceeding to final render. I also use the low res 'Print Screen' image of the character to place in the scene to check pose / lighting etc
Just and old school composite from an old person having a go at this 3D creative art.
Still a beginner with more practice needed.
Thanks for viewing
Giving some meaning to my characters *smile*
A photoshop composite of a background image from a screenshot taken within BeamNG.drive, chose Map, drove car around looking for suitable areas for composition.
The MAIN IMAGE has various Ron's Brushes added to the final composite for that extra 5% finishing magic.
The SECOND image is the BeamNG map 'Jungle Rock' and vehicle positioned for this screenshot. Added some extra fill lighting within 'World Editor' at the front area of the car.
The THIRD screenshot shows the Photoshop / Daz3D workflow set up with both programs open at the same time to get the Pose / lighting on the Character before proceeding to final render. I also use the low res 'Print Screen' image of the character to place in the scene to check pose / lighting etc
Just and old school composite from an old person having a go at this 3D creative art.
Still a beginner with more practice needed.
Thanks for viewing
The Hunter Tracker
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Mon, May 19
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