! REPORT
Slippery Woman
3D Render by Causam3DAddie getting ready for a hot date. It must be with you, judging by the way she's looking at you.
This took me a day and a half to set up. That was mostly because I am so picky about light and refraction and all of that jazz. I also kept playing with the dForce settings for the soap bubbles. Once it was ready the render was very fast, considering all of the refractive elements in the scene:
2025-05-28 10:21:16.997 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 4050 Laptop GPU): 1349 iterations, 3.137s init, 1387.327s render
2025-05-28 10:21:16.997 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CPU: 151 iterations, 2.210s init, 1394.041s render
2025-05-28 10:21:17.595 [INFO] :: Finished Rendering
2025-05-28 10:21:17.736 [INFO] :: Total Rendering Time: 23 minutes 25.15 seconds
The walk in shower is constructed from the Light Box in Luce Circumdare:
https://www.renderhub.com/causam3d/luce-circumdare-surrounded-by-light-light-for-daz-studio
I also used a few knick knacks like shower droplets and a glass door for the shower from SOMA:
https://www.renderhub.com/causam3d/soma-bundle-flat-furniture-bath
Her hair is Feral Femme Hair with the wet hair physics applied:
https://www.renderhub.com/causam3d/feral-femme-dforce-hair-for-genesis-8-female
The soapy bits are from SUDS:
https://www.renderhub.com/causam3d/suds-dforce-bubble-bath-props-for-daz-genesis-8-female
The body droplets from H20 Wetgirls (I applied a soapy texture to the drops for this shot):
https://www.renderhub.com/causam3d/h2o-wet-girls-body-wetness-for-genesis-8-female
All of this to show off Addie herself:
https://www.renderhub.com/causam3d/addie-felacia-for-genesis-8-x-female
I also added one prop that I created in Blender fluid dynamics just for this render. You really can't see much of it, but it is there.
There are no volumetrics or ground fog used. The slightly "steamy" look is a result of using a frosted glass MDL from Daz's stock collection on the interior door glass, then playing with the cutout opacity until it looked the way I want.
This took me a day and a half to set up. That was mostly because I am so picky about light and refraction and all of that jazz. I also kept playing with the dForce settings for the soap bubbles. Once it was ready the render was very fast, considering all of the refractive elements in the scene:
2025-05-28 10:21:16.997 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 4050 Laptop GPU): 1349 iterations, 3.137s init, 1387.327s render
2025-05-28 10:21:16.997 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CPU: 151 iterations, 2.210s init, 1394.041s render
2025-05-28 10:21:17.595 [INFO] :: Finished Rendering
2025-05-28 10:21:17.736 [INFO] :: Total Rendering Time: 23 minutes 25.15 seconds
The walk in shower is constructed from the Light Box in Luce Circumdare:
https://www.renderhub.com/causam3d/luce-circumdare-surrounded-by-light-light-for-daz-studio
I also used a few knick knacks like shower droplets and a glass door for the shower from SOMA:
https://www.renderhub.com/causam3d/soma-bundle-flat-furniture-bath
Her hair is Feral Femme Hair with the wet hair physics applied:
https://www.renderhub.com/causam3d/feral-femme-dforce-hair-for-genesis-8-female
The soapy bits are from SUDS:
https://www.renderhub.com/causam3d/suds-dforce-bubble-bath-props-for-daz-genesis-8-female
The body droplets from H20 Wetgirls (I applied a soapy texture to the drops for this shot):
https://www.renderhub.com/causam3d/h2o-wet-girls-body-wetness-for-genesis-8-female
All of this to show off Addie herself:
https://www.renderhub.com/causam3d/addie-felacia-for-genesis-8-x-female
I also added one prop that I created in Blender fluid dynamics just for this render. You really can't see much of it, but it is there.
There are no volumetrics or ground fog used. The slightly "steamy" look is a result of using a frosted glass MDL from Daz's stock collection on the interior door glass, then playing with the cutout opacity until it looked the way I want.