! REPORT
Carved Mayan Symbols
3D Render by PrimateSigmaI had this idea for a VR-Experience. So they are essentially game assets.
The process in brief:
- Finding references
- Manually trace the shapes in Blender
- Make proper wooden materials
- Work with shader nodes to get that worked (chipped away pieces on the "canvas") wooden look
- Tweak bevels etc..
- Test renders (Cycles)
- Test it out in Unity Engine
- Set dressing and testing it out in VR (Quest 2 and 3)
- Solve problems
Not exactly in the above order but you get the idea.
The process in brief:
- Finding references
- Manually trace the shapes in Blender
- Make proper wooden materials
- Work with shader nodes to get that worked (chipped away pieces on the "canvas") wooden look
- Tweak bevels etc..
- Test renders (Cycles)
- Test it out in Unity Engine
- Set dressing and testing it out in VR (Quest 2 and 3)
- Solve problems
Not exactly in the above order but you get the idea.

Carved Mayan Symbols
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