! REPORT
PAO Insights (Info)
3D Render by Pushee-RiAnd here we are with my first PAO project 
If you would like to read some basic information about my PAO, here it is:
https://www.renderhub.com/gallery/74369/pao-the-beginning
The following information is also included in the installed project, but can be viewed here in advance:
PAO is the abbreviation for "Pushee-Ris Absurd Objects".
These are replacing (i.e., not additive) GeoGrafts.
"PAO Insights" replaces the entire face (with exception of the eyeballs and teeth) with a kind of transparent visor. Unfortunately, the eyelashes and eyebrows are not hidden. Therefore, after assigning the GeoGraft, please proceed as follows:
Select and expand the model in the "Scene" pane and use the eye icon in front of the nodes to hide:
* Genesis 9 Eyelashes
* Genesis 9 Tear
* G9 Eyebrows
That's it!
DISTORTIONS? DISTORTIONS!
When rigging large-area GeoGrafts, not only are the bones of the G9 base model copied, but also the influence of the bones on the skin. Depending on the modeling of the model, this can cause distortions on the surface of the GeoGraft. Despite weight mapping, I have not yet found a way to get around this.
Enjoy

If you would like to read some basic information about my PAO, here it is:
https://www.renderhub.com/gallery/74369/pao-the-beginning
The following information is also included in the installed project, but can be viewed here in advance:
PAO is the abbreviation for "Pushee-Ris Absurd Objects".
These are replacing (i.e., not additive) GeoGrafts.
"PAO Insights" replaces the entire face (with exception of the eyeballs and teeth) with a kind of transparent visor. Unfortunately, the eyelashes and eyebrows are not hidden. Therefore, after assigning the GeoGraft, please proceed as follows:
Select and expand the model in the "Scene" pane and use the eye icon in front of the nodes to hide:
* Genesis 9 Eyelashes
* Genesis 9 Tear
* G9 Eyebrows
That's it!
DISTORTIONS? DISTORTIONS!
When rigging large-area GeoGrafts, not only are the bones of the G9 base model copied, but also the influence of the bones on the skin. Depending on the modeling of the model, this can cause distortions on the surface of the GeoGraft. Despite weight mapping, I have not yet found a way to get around this.
Enjoy
