! REPORT
Snapshot of Pom
3D Render by Rozsakert67Daz Studio, no post-processing.
The dress follows the line of the breasts closely, but elsewhere the dForce is quite acceptable.
The dress follows the line of the breasts closely, but elsewhere the dForce is quite acceptable.
Have you tried one of the SGM morphs delivered together with the character morph?
Thanks for using my project and mention me
Thanks for using my project and mention me

REPLY
! REPORT
Rozsakert67
Karma: 11,274
Sun, Sep 14You're welcome.
I haven't tried it because I can't find the SGM morphs.
Pom is still cute.
I haven't tried it because I can't find the SGM morphs.
Pom is still cute.

Pushee-Ri
Karma: 36,835
Sun, Sep 14With Pom selected:
" Parameters " pane -> Actor -> Pushee-Ri -> Characters -> PSR Pom -> SGM
(like explained in the Documentation
Maybe I do write a little too much sometimes (I've been told that quite often) ... but I just love writing soooooo much
" Parameters " pane -> Actor -> Pushee-Ri -> Characters -> PSR Pom -> SGM
(like explained in the Documentation

Maybe I do write a little too much sometimes (I've been told that quite often) ... but I just love writing soooooo much

Rozsakert67
Karma: 11,274
Sun, Sep 14Thank you,
I've found it since then. I was so caught up in the "lust for action" that I didn't read the documentation.
I apologize.
I've found it since then. I was so caught up in the "lust for action" that I didn't read the documentation.
I apologize.

Pushee-Ri
Karma: 36,835
Mon, Sep 15No problem 
I forgot that you are an early riser, otherwise I would have written the following earlier:
Oops - I just forgot: first use the morphs without dForce until the clothing fits better. Only then start the simulation.
Important: it is becoming increasingly clear that DAZ has built a flaw into G9. This means that the simulation result may still not be satisfactory. See here (second info block, comments below the image):
https://www.renderhub.com/forum/13900/daz-large-area-geografts-and-the-fit-to-dilemma

I forgot that you are an early riser, otherwise I would have written the following earlier:
Oops - I just forgot: first use the morphs without dForce until the clothing fits better. Only then start the simulation.
Important: it is becoming increasingly clear that DAZ has built a flaw into G9. This means that the simulation result may still not be satisfactory. See here (second info block, comments below the image):
https://www.renderhub.com/forum/13900/daz-large-area-geografts-and-the-fit-to-dilemma
Rozsakert67
Karma: 11,274
Mon, Sep 15I did the dForce for the dress in advance. After the posed, pleated dress was ready, I "closed my eyes" and then adjusted the chain to the hand. Some makeup and hair were put on Pom and she could go render.
This GeoGraft is a black hole in the galaxies for me. I don't understand it at all and I haven't tried it yet.
I read your article, but I remained just as stupid as I was before.
Genesis 9 is a rather "robust" character. Posing with her is also difficult for me, although I liked doing it.
I also use ready-made poses now.
Thank you for the descriptions and help.
This GeoGraft is a black hole in the galaxies for me. I don't understand it at all and I haven't tried it yet.
I read your article, but I remained just as stupid as I was before.

Genesis 9 is a rather "robust" character. Posing with her is also difficult for me, although I liked doing it.
I also use ready-made poses now.
Thank you for the descriptions and help.
Well, I've expressed myself confusingly again 
My comments were related to your sentence "The dress follows the line of the breasts closely...". For that, I suggested using the SGM before the dForce simulation to potentially reduce the effect. The GeoGraft thing was simply to point out that DAZ has a few pitfalls and errors with G9 clothing, and that the result (even with SGM) might not be good.
That's all
Sorry for the confusion

My comments were related to your sentence "The dress follows the line of the breasts closely...". For that, I suggested using the SGM before the dForce simulation to potentially reduce the effect. The GeoGraft thing was simply to point out that DAZ has a few pitfalls and errors with G9 clothing, and that the result (even with SGM) might not be good.
That's all

Sorry for the confusion

REPLY
! REPORT