! REPORT
Catalea & Edith Gown - a simulation test
3D Render by MjrkOnce again a mix of V8HDs Body and 2 of iSourceTextures figures:
Catalea for the head-morph (+ some modifications) and Rosalie texture.
Edith Gown by Lully, the underskirt textured with Fabian’s velvet;
French Braid by Birthstone, Evie Jewelry by eddieredrose, Esha delivered the tea and Sloshworks the deco and the waffles. For the table I used the lower part of a lantern, probably from Sketchfab as well as the gyptian Char“ by Omar Adel, Natural Eyes by Chevybabe.
SASE Promo Lights & 1 Ghost Light by KindredArts. Background for the portrait by DB Walton.
Thanks for looking!
P.S. 1.The original texture seemed to shiny. So I tried to reduce the gloss via the o Gloss“ option from Exnem Texture Sets for G8 and 8.1 and it worked without changing the texture maps.
2. I set the end position of the figure to frame 25 and the full range to 77 frames. But it turned out, that the Edit Gown doesn’t drape or move significantly after frame 35. So you can have a shorter simulation.
Catalea for the head-morph (+ some modifications) and Rosalie texture.
Edith Gown by Lully, the underskirt textured with Fabian’s velvet;
French Braid by Birthstone, Evie Jewelry by eddieredrose, Esha delivered the tea and Sloshworks the deco and the waffles. For the table I used the lower part of a lantern, probably from Sketchfab as well as the gyptian Char“ by Omar Adel, Natural Eyes by Chevybabe.
SASE Promo Lights & 1 Ghost Light by KindredArts. Background for the portrait by DB Walton.
Thanks for looking!
P.S. 1.The original texture seemed to shiny. So I tried to reduce the gloss via the o Gloss“ option from Exnem Texture Sets for G8 and 8.1 and it worked without changing the texture maps.
2. I set the end position of the figure to frame 25 and the full range to 77 frames. But it turned out, that the Edit Gown doesn’t drape or move significantly after frame 35. So you can have a shorter simulation.
























































