! REPORT
Andrew HD for Genesis 8.1 Male(s)
3D Render by denAndrew HD for Genesis 8.1 is a young man with many abilities who can be the main character in different stories, he can be a goth, a dancer, a cowboy, or whatever you want him to play in your story.
We have created this realistic character with the new modeling techniques introduced by DAZ 3D Studio this year, where the textures, teeth, lacrimal, flanks and morphs have been improved so that they can be used by all the customers in their new projects.
Hopefully you decide to participate in this Andrew HD for Genesis 8.1 adventure.
Andrew HD for Genesis 8.1: (.DUF)
Andrew HD for Genesis 8.1 Preset.
Body Apply.
Head Apply.
Full Body Apply and Remove.
3 Eyelashes Apply.
2 Gens Apply and Remove.
Andrew HD Iris Depth Off and On.
Andrew HD Tear Apply.
Material Options:
Base Mat. (.DUF)
8 Eye Colors. (.DUF)
6 Eyelashes. (.DUF)
6 Make Up. (.DUF)
2 Gens Mat (.DUF)
1 Tear. (.DUF)
Translucency MAT 30% (.DUF)
Translucency MAT 50% (.DUF)
Translucency MAT 70% (.DUF)
3 Corneas MAT. (.DUF)
Textures Include:
87 Textures, Bump, Displacement, Normal, Reflection, Specular, and Transparency Maps (2048 x 2048 to 4096 x 4096)
Only Daz Studio Iray Material Presets (.DUF)
We have created this realistic character with the new modeling techniques introduced by DAZ 3D Studio this year, where the textures, teeth, lacrimal, flanks and morphs have been improved so that they can be used by all the customers in their new projects.
Hopefully you decide to participate in this Andrew HD for Genesis 8.1 adventure.
Andrew HD for Genesis 8.1: (.DUF)
Andrew HD for Genesis 8.1 Preset.
Body Apply.
Head Apply.
Full Body Apply and Remove.
3 Eyelashes Apply.
2 Gens Apply and Remove.
Andrew HD Iris Depth Off and On.
Andrew HD Tear Apply.
Material Options:
Base Mat. (.DUF)
8 Eye Colors. (.DUF)
6 Eyelashes. (.DUF)
6 Make Up. (.DUF)
2 Gens Mat (.DUF)
1 Tear. (.DUF)
Translucency MAT 30% (.DUF)
Translucency MAT 50% (.DUF)
Translucency MAT 70% (.DUF)
3 Corneas MAT. (.DUF)
Textures Include:
87 Textures, Bump, Displacement, Normal, Reflection, Specular, and Transparency Maps (2048 x 2048 to 4096 x 4096)
Only Daz Studio Iray Material Presets (.DUF)