! REPORT
Madeline - From Still Image to Extinction
AI-Enhanced 3D Render by gendragon3dMADELINE FOR GENESIS 9
Cinematic Character Showcase
Madeline for Genesis 9 is a high-quality, realistic female character developed to fully leverage the advanced anatomical structure, facial expressiveness, and articulation system of DAZ 3D’s Genesis 9 platform.
This product includes an official cinematic animation showcase created to demonstrate Madeline’s realism, visual consistency, and narrative potential in dynamic environments. The animation serves as a creative example only, illustrating what can be achieved with Madeline as a base character when used in professional workflows.
ABOUT THE SHOWCASE ANIMATION
The promotional video was built from a carefully controlled production process, starting from a base reference image rendered in DAZ Studio (Genesis 9, Iray Engine).
The animation explores a narrative transition from a still image into a cinematic sequence, emphasizing motion, atmosphere, and storytelling while preserving Madeline’s original physical identity at all times.
The story concept moves symbolically from the ancient past to modern technology, using a Jurassic-era setting as a visual metaphor. Despite the dramatic environments and interactions, Madeline’s facial structure, body proportions, and overall appearance remain faithful to the original 3D character included in this product.
RESPONSIBLE USE OF AI (IMPORTANT)
An advanced AI-assisted animation tool was used exclusively for animation purposes in the showcase video.
Please note:
The 3D character itself is not AI-generated
Madeline’s modeling, anatomy, and identity were created manually
No facial changes, body reshaping, skin smoothing, or clothing alterations were introduced
The AI tool was guided by strict, character-specific prompts to preserve visual consistency
This approach follows marketplace best practices and ensures full transparency and respect for character integrity.
PRODUCTION PIPELINE (SHOWCASE)
Character Modeling: ZBrush
Texturing: PixPlant 5 / Adobe Photoshop
Base Reference Rendering: DAZ Studio 4.24.0.4 — Iray Engine
Animation Showcase: AI-assisted, prompt-controlled workflow
Animation Tool Used: Grok – Imagine
WHY THIS PRODUCT STANDS OUT
Designed specifically for Genesis 9
Strong focus on realism and natural proportions
Suitable for still renders, cinematic projects, and storytelling
Showcase demonstrates advanced expressive potential
Clean, professional workflow with full character preservation
Madeline is ideal for artists who value visual fidelity, expressive realism, and narrative versatility.
CREATOR
Madeline for Genesis 9
Character Creation, Concept, and Animation Showcase
by Gendragon3D™ Studio
Cinematic Character Showcase
Madeline for Genesis 9 is a high-quality, realistic female character developed to fully leverage the advanced anatomical structure, facial expressiveness, and articulation system of DAZ 3D’s Genesis 9 platform.
This product includes an official cinematic animation showcase created to demonstrate Madeline’s realism, visual consistency, and narrative potential in dynamic environments. The animation serves as a creative example only, illustrating what can be achieved with Madeline as a base character when used in professional workflows.
ABOUT THE SHOWCASE ANIMATION
The promotional video was built from a carefully controlled production process, starting from a base reference image rendered in DAZ Studio (Genesis 9, Iray Engine).
The animation explores a narrative transition from a still image into a cinematic sequence, emphasizing motion, atmosphere, and storytelling while preserving Madeline’s original physical identity at all times.
The story concept moves symbolically from the ancient past to modern technology, using a Jurassic-era setting as a visual metaphor. Despite the dramatic environments and interactions, Madeline’s facial structure, body proportions, and overall appearance remain faithful to the original 3D character included in this product.
RESPONSIBLE USE OF AI (IMPORTANT)
An advanced AI-assisted animation tool was used exclusively for animation purposes in the showcase video.
Please note:
The 3D character itself is not AI-generated
Madeline’s modeling, anatomy, and identity were created manually
No facial changes, body reshaping, skin smoothing, or clothing alterations were introduced
The AI tool was guided by strict, character-specific prompts to preserve visual consistency
This approach follows marketplace best practices and ensures full transparency and respect for character integrity.
PRODUCTION PIPELINE (SHOWCASE)
Character Modeling: ZBrush
Texturing: PixPlant 5 / Adobe Photoshop
Base Reference Rendering: DAZ Studio 4.24.0.4 — Iray Engine
Animation Showcase: AI-assisted, prompt-controlled workflow
Animation Tool Used: Grok – Imagine
WHY THIS PRODUCT STANDS OUT
Designed specifically for Genesis 9
Strong focus on realism and natural proportions
Suitable for still renders, cinematic projects, and storytelling
Showcase demonstrates advanced expressive potential
Clean, professional workflow with full character preservation
Madeline is ideal for artists who value visual fidelity, expressive realism, and narrative versatility.
CREATOR
Madeline for Genesis 9
Character Creation, Concept, and Animation Showcase
by Gendragon3D™ Studio
Nice usage of AI enhanced movie generation here.
It does not help to demonize each and any AI application - unless you want to be left behind as an artist. For fast clips the workload tumbled from days and weeks to finding a good prompt. Work with, not without or against AI applications.
The open question is wether this can be used to tell a story with coherent characters. I am looking forward to your next result.
It does not help to demonize each and any AI application - unless you want to be left behind as an artist. For fast clips the workload tumbled from days and weeks to finding a good prompt. Work with, not without or against AI applications.
The open question is wether this can be used to tell a story with coherent characters. I am looking forward to your next result.
REPLY
! REPORT
gendragon3d
Karma: 17,522
Sun, Jan 04Thank you very much for the encouraging feedback — I’m glad you liked it.
Achieving character coherence and visual fidelity in a cinematic context like this required extensive prompt testing. For Madeline, more than 20 pages of prompt iterations were developed and refined to maintain consistency across the entire animation, even though the final clip is just over four minutes long.
After this research, testing, and training phase, the workflow becomes much more efficient and controlled.
Happy New Year!
Achieving character coherence and visual fidelity in a cinematic context like this required extensive prompt testing. For Madeline, more than 20 pages of prompt iterations were developed and refined to maintain consistency across the entire animation, even though the final clip is just over four minutes long.
After this research, testing, and training phase, the workflow becomes much more efficient and controlled.
Happy New Year!

























































