! REPORT
Curves of Doom and Desire
3D Render by JMS_YossFrom the stillness of shallow waters, the siren rises like an ancient omen.
Her iridescent skin captures the glow of the enchanted forest around her,
while her luminous eyes do not simply look — they judge.
In her hands rests a time‑worn skull, a silent reminder of those who dared to draw too close.
For centuries, sailors whispered stories of beings like her.
Creatures both feared and desired,
whose voices were soft as a promise of home
yet deadly as the depths they ruled.
Every vanished ship became a legend,
every survivor a trembling storyteller in distant taverns.
Around her, nature seems to hold its breath:
leaves shimmer as if guarding a secret,
the water hums with a power untouched by human hands,
and every color deepens into something alive, dangerous, irresistible.
She is beauty sharpened into a weapon,
a promise wrapped in ruin,
a curve of light and shadow no sailor ever forgot.
-------------------------------------------------------------------
Tecnical info
The entire scene was created entirely in Blender 5.0, from modeling to the final render.
Technical Pipeline:
Modeling and sculpting of the siren were done in Blender, with particular attention to hybrid anatomy and the transitions between skin and scales.
Advanced shading built through procedural node networks for skin, scales, and organic materials; Subsurface Scattering was used to achieve a more realistic wet‑skin appearance.
Tail and fins were crafted using translucent shaders and micro‑displacement to produce natural iridescence.
The water was created using a combination of refraction, simulated caustics, and subtle volumetric particles to add depth to the submerged area.
Lighting is based on an HDRI setup combined with colored area lights to create a magical and unsettling atmosphere.
The natural background is composed of procedural vegetation and custom assets, with Depth of Field used to emphasize the main subject.
Rendering was done in Cycles, with moderate denoising and compositing passes to enhance glow, reflections, and ambient haze.
Total creation time: approximately 5 days.
Her iridescent skin captures the glow of the enchanted forest around her,
while her luminous eyes do not simply look — they judge.
In her hands rests a time‑worn skull, a silent reminder of those who dared to draw too close.
For centuries, sailors whispered stories of beings like her.
Creatures both feared and desired,
whose voices were soft as a promise of home
yet deadly as the depths they ruled.
Every vanished ship became a legend,
every survivor a trembling storyteller in distant taverns.
Around her, nature seems to hold its breath:
leaves shimmer as if guarding a secret,
the water hums with a power untouched by human hands,
and every color deepens into something alive, dangerous, irresistible.
She is beauty sharpened into a weapon,
a promise wrapped in ruin,
a curve of light and shadow no sailor ever forgot.
-------------------------------------------------------------------
Tecnical info
The entire scene was created entirely in Blender 5.0, from modeling to the final render.
Technical Pipeline:
Modeling and sculpting of the siren were done in Blender, with particular attention to hybrid anatomy and the transitions between skin and scales.
Advanced shading built through procedural node networks for skin, scales, and organic materials; Subsurface Scattering was used to achieve a more realistic wet‑skin appearance.
Tail and fins were crafted using translucent shaders and micro‑displacement to produce natural iridescence.
The water was created using a combination of refraction, simulated caustics, and subtle volumetric particles to add depth to the submerged area.
Lighting is based on an HDRI setup combined with colored area lights to create a magical and unsettling atmosphere.
The natural background is composed of procedural vegetation and custom assets, with Depth of Field used to emphasize the main subject.
Rendering was done in Cycles, with moderate denoising and compositing passes to enhance glow, reflections, and ambient haze.
Total creation time: approximately 5 days.
Curves of Doom and Desire
x1 [+]Sun, Feb 15
66
2
66
14
2Software Used
Artist Stats
Member Since:
Karma:
Followers:
Likes Received:
Karma:
Followers:
Likes Received:
Feb, 2026
125
0
14
125
0
14
Gallery Images:
Wallpaper Images:
Forum Topics:
Marketplace Items:
Wallpaper Images:
Forum Topics:
Marketplace Items:
1
0
0
0
0
0
0

1


























