! REPORT
Don't Move (Contains Mild Nudity and Peril)
3D Render by nick_brown1967Scene - Don't Move, Don't Breath...
A render of a poor lady who whilst trying to sunbathe now has to dive under her lounger after being rudely interupted to avoid becoming a dino snack...
Credits
Pacific view lounger and terrace fence - Pawngame
Bracelet - VoidStar3D
Daz studio, IRAY, Post in both PhotoscapeX and PaintShop Pro.
Thanks for looking.
A render of a poor lady who whilst trying to sunbathe now has to dive under her lounger after being rudely interupted to avoid becoming a dino snack...
Credits
Pacific view lounger and terrace fence - Pawngame
Bracelet - VoidStar3D
Daz studio, IRAY, Post in both PhotoscapeX and PaintShop Pro.
Thanks for looking.
Great render as always.
At first, due to her distorted screaming face, I thought you had used another product of mine, but then I noticed the "Marketplace Items Used"
At first, due to her distorted screaming face, I thought you had used another product of mine, but then I noticed the "Marketplace Items Used"

REPLY
! REPORT
nick_brown1967
Karma: 8,072
Sun, May 24Thanks Pawngame.
I really do like the lounger, its a very nice static prop.
As for the screaming face, No that was not one of yours that particular expression was a mixture. The basis was taken from one of the Alive expressions by Feng which has neck morphs for a horror scream look and it was mixed in with the the nightmare expression dials from the 'Alla character' by Alfan. But the neck morph was actually kinda redundant, as its hidden by her hair...
I really do like the lounger, its a very nice static prop.
As for the screaming face, No that was not one of yours that particular expression was a mixture. The basis was taken from one of the Alive expressions by Feng which has neck morphs for a horror scream look and it was mixed in with the the nightmare expression dials from the 'Alla character' by Alfan. But the neck morph was actually kinda redundant, as its hidden by her hair...







































