×
Zoom
Next Image
Previous Image
 
close x
Horrific Render Contest 5 – $3,800 In Prizes – Ends October 31st»  click for contest rules and prizes  «

Artillery Mine 3D Model

Not Rated Yet
Not Rated Yet
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
Artillery Mine 3D Model
$29.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
Favorite
Add to Collection
Collections
Share This 3D Model
Offered By

I really love 3D modeling!
Vendor's Pages
ArtStationYouTube
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

Statistics
Item Ratings
Not Rated Yet
Not Rated Yet

Artillery Mine 3D Model

Artillery mine 82 mm. 3d model is low poly and game-ready.

Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) 32.9 x 8.09 x 8.02 cm.

Polygons - 1754 /Triangles - 3484 /Vertices - 1756

The model consists only of quadrangles and triangles.

Formats:

- .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 3.4.0)
- .tbscene (Mesh + Textures PBR Roughness/Metallic) - Marmoset Toolbag 3
- .FBX (only mesh! without materials/textures)
- .glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format))
- .gltf (Triangulated, Mesh + Textures PBR Roughness/Metallic - .jpg)
- .unitypackage (Triangulated, Mesh + Textures - .tga)
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
- (folder textures, textures baked from a high poly model)

1 material (1 set of textures). Texel density 56 px/cm.

Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).

Textures game-ready (2048x2048 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures one set for the whole model,5 PNG Files - 8bit).

Optional Textures game-ready (2048x2048 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal, Metallic(mask). (Textures one set for the whole model,5 PNG Files - 8bit).

Optional Textures baked (Additional textures baked from a high poly model), (2048x2048 .PNG) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).

Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.
processing
Close WindowRenderHub Login

Show Password

Reset password
Create Account