Submit Your RenderCream Separator 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Grishmanovskij Anton |
| Published: | Jul 19, 2025 |
| Download Size: | 294.6 MB |
| Game Ready: | Yes |
| Polygons: | 4,461 |
| Vertices: | 4,243 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 17 |
Item Ratings

Not Rated Yet
Cream Separator 3D Model
3d model is low poly and game-ready.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) - 46,6 x 28,6 x 38,3 cm.
Polygons - 4461 / Triangles - 8244 / Vertices - 4243
The model consists only of quadrangles and triangles.
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 4.5.0)
- .tbscene (Mesh + Textures PBR Roughness/Metallic) - Marmoset Toolbag 3
- .FBX (only mesh! without materials/textures)
- .glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format))
- .gltf (Triangulated, Mesh + Textures PBR Roughness/Metallic - .jpg)
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
1 material (1 set of textures). Texel density - 33 px/cm.
The model consists of 15 parts.
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game-ready (4096x4096 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures one set for the whole model,5 PNG Files - 8bit).
Optional Textures game-ready (4096x4096 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures one set for the whole model,4 PNG Files - 8bit).
Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) - 46,6 x 28,6 x 38,3 cm.
Polygons - 4461 / Triangles - 8244 / Vertices - 4243
The model consists only of quadrangles and triangles.
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 4.5.0)
- .tbscene (Mesh + Textures PBR Roughness/Metallic) - Marmoset Toolbag 3
- .FBX (only mesh! without materials/textures)
- .glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format))
- .gltf (Triangulated, Mesh + Textures PBR Roughness/Metallic - .jpg)
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
1 material (1 set of textures). Texel density - 33 px/cm.
The model consists of 15 parts.
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game-ready (4096x4096 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures one set for the whole model,5 PNG Files - 8bit).
Optional Textures game-ready (4096x4096 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures one set for the whole model,4 PNG Files - 8bit).
Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.




































