Submit Your RenderRetro Cupboard 3D Model

Not Rated Yet













































































! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

1 Like
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Grishmanovskij Anton |
| Published: | Jul 04, 2024 |
| Download Size: | 3.5 GB |
| Game Ready: | Yes |
| Polygons: | 48,114 |
| Vertices: | 47,805 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
Statistics
| Favorites: | 0 |
| Likes: | 1 |
| Views: | 46 |
Item Ratings

Not Rated Yet
Retro Cupboard 3D Model
3d model is low poly. The model uses UDIM textures. A cupboard with plates was previously used in kitchen dining rooms, the cupboard is made of metal with wooden doors and wooden shelves. The stacked plates are made with one mesh to save polygons.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) - 125 x 63 x 172 cm.
Polygons - 48114 / Triangles - 94974 / Vertices - 47805
The model consists only of quadrangles and triangles.
Formats:
- .blend (Mesh material (Principled BSDF) Textures PBR Roughness/Metallic) - Blender (ver. 4.1.1)
- .tbscene (Mesh Textures PBR Roughness/Metallic) - Marmoset Toolbag 3
- .FBX
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
- (folder textures, textures baked from a high poly model)
Plates and Closet on separate sets of UDIMs, plates - 4 tiles, closet - 7 tiles.
UDIM textures. (7 tiles and 4 tiles). Texel density - 17 px/cm.
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game ready (4096x4096 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures one set for the whole model,55 PNG Files - 8bit).
Optional Textures game ready (4096x4096 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures one set for the whole model,44 PNG Files - 8bit).
Optional Textures baked (Additional textures baked from a high poly model), (4096x4096 .PNG) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).
Rendered in Blender Cycles - first 7 images.
Rendered in Marmoset Toolbag 3 - all other images.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) - 125 x 63 x 172 cm.
Polygons - 48114 / Triangles - 94974 / Vertices - 47805
The model consists only of quadrangles and triangles.
Formats:
- .blend (Mesh material (Principled BSDF) Textures PBR Roughness/Metallic) - Blender (ver. 4.1.1)
- .tbscene (Mesh Textures PBR Roughness/Metallic) - Marmoset Toolbag 3
- .FBX
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
- (folder textures, textures baked from a high poly model)
Plates and Closet on separate sets of UDIMs, plates - 4 tiles, closet - 7 tiles.
UDIM textures. (7 tiles and 4 tiles). Texel density - 17 px/cm.
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game ready (4096x4096 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures one set for the whole model,55 PNG Files - 8bit).
Optional Textures game ready (4096x4096 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures one set for the whole model,44 PNG Files - 8bit).
Optional Textures baked (Additional textures baked from a high poly model), (4096x4096 .PNG) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).
Rendered in Blender Cycles - first 7 images.
Rendered in Marmoset Toolbag 3 - all other images.




































