Submit Your RenderEgg Box 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Grishmanovskij Anton |
| Published: | Mar 18, 2022 |
| Download Size: | 150.5 MB |
| Game Ready: | Yes |
| Polygons: | 10,024 |
| Vertices: | 9,702 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
Statistics
| Favorites: | 0 |
| Likes: | 0 |
| Views: | 342 |
Item Ratings

Not Rated Yet
Egg Box 3D Model
3d model is low poly and game-ready.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) 24.7 x 10.1 x 6.53 cm.
Polygons - 10024 /Triangles - 19360 /Vertices - 9702
The model consists only of quadrangles and triangles.
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. 2.93.4).
- .tbscene (Mesh + Textures PBR) - Marmoset Toolbag 3 (Ver 3.08).
- .FBX (only mesh without materials) - exported from Blender.
- .glb (Triangulated, Mesh + Textures PBR (compressed in format) no animation!) - exported from Marmoset Toolbag 3. no animation!
- .gltf ( Triangulated, Mesh + Textures PBR - .jpg, no animation!) - exported from glTF Tools Visual Studio Code.
- .unitypackage (Triangulated, Mesh + Textures - .tga) - exported from Marmoset Toolbag 3 and FBX mesh from Blender.
- .FBX for Unity (only mesh without materials, up = Y Up). - exported from Blender.
- .spp (Substance Painter Project ver. 2021, no animation!).
- .zip (folder textures, PBR Roughness/Metallic)
- .zip (folder textures, PBR Specular/Glossiness)
- .zip (folder textures, textures baked from a high poly model)
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
2 Materials Set (UVW), one for egg and one for box.
Textures game-ready (2048x2048 .PNG / 1024x1024 .PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR 2 set for the whole model,10 PNG Files - 8bit).
Optional Textures game-ready (2048x2048 .PNG / 1024x1024 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness 2 set for the whole model,8 PNG Files - 8bit).
Optional Textures baked (Additional textures baked from a high poly model), ( 2048x2048 .PNG / 1024x1024 .PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).
Rendered in Marmoset Toolbag 3.
Rendered in Blender Cycles - 5 image.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) 24.7 x 10.1 x 6.53 cm.
Polygons - 10024 /Triangles - 19360 /Vertices - 9702
The model consists only of quadrangles and triangles.
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. 2.93.4).
- .tbscene (Mesh + Textures PBR) - Marmoset Toolbag 3 (Ver 3.08).
- .FBX (only mesh without materials) - exported from Blender.
- .glb (Triangulated, Mesh + Textures PBR (compressed in format) no animation!) - exported from Marmoset Toolbag 3. no animation!
- .gltf ( Triangulated, Mesh + Textures PBR - .jpg, no animation!) - exported from glTF Tools Visual Studio Code.
- .unitypackage (Triangulated, Mesh + Textures - .tga) - exported from Marmoset Toolbag 3 and FBX mesh from Blender.
- .FBX for Unity (only mesh without materials, up = Y Up). - exported from Blender.
- .spp (Substance Painter Project ver. 2021, no animation!).
- .zip (folder textures, PBR Roughness/Metallic)
- .zip (folder textures, PBR Specular/Glossiness)
- .zip (folder textures, textures baked from a high poly model)
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
2 Materials Set (UVW), one for egg and one for box.
Textures game-ready (2048x2048 .PNG / 1024x1024 .PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR 2 set for the whole model,10 PNG Files - 8bit).
Optional Textures game-ready (2048x2048 .PNG / 1024x1024 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness 2 set for the whole model,8 PNG Files - 8bit).
Optional Textures baked (Additional textures baked from a high poly model), ( 2048x2048 .PNG / 1024x1024 .PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).
Rendered in Marmoset Toolbag 3.
Rendered in Blender Cycles - 5 image.





































