
Rusty Cistern 3D Model

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! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Grishmanovskij Anton |
Published: | Mar 23, 2023 |
Download Size: | 4.4 GB |
Game Ready: | Yes |
Polygons: | 16,307 |
Vertices: | 13,881 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 0 |
Likes: | 2 |
Views: | 112 |
Item Ratings

Not Rated Yet
Rusty Cistern 3D Model
3d model is low poly and game ready(If you reduce texture resolution).
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) - 1076 x 395 x 428 cm.
Polygons - 16307 / Triangles - 27750 / Vertices - 13881
The model consists only of quadrangles and triangles.
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 3.4.1)
- .tbscene (Mesh + Textures PBR Roughness/Metallic) - Marmoset Toolbag 3, UDIM not supported, multiple materials are used.
- .FBX (only mesh! without textures) - UDIM and version multiple materials
- .glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format))
- .unitypackage (Triangulated, Mesh + Textures - .tga 2048x2048) - UDIM not supported, multiple materials are used.
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
UDIM textures (11 tiles). Texel density - 9 px/cm.
Unwrapped UVs - Non-overlapping (No overlapping or inverted polygons).
Textures game ready (4096x4096 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures one set for the whole model,55 PNG Files - 8bit).
Optional Textures game ready (4096x4096 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures one set for the whole model,44 PNG Files - 8bit).
Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) - 1076 x 395 x 428 cm.
Polygons - 16307 / Triangles - 27750 / Vertices - 13881
The model consists only of quadrangles and triangles.
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 3.4.1)
- .tbscene (Mesh + Textures PBR Roughness/Metallic) - Marmoset Toolbag 3, UDIM not supported, multiple materials are used.
- .FBX (only mesh! without textures) - UDIM and version multiple materials
- .glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format))
- .unitypackage (Triangulated, Mesh + Textures - .tga 2048x2048) - UDIM not supported, multiple materials are used.
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
UDIM textures (11 tiles). Texel density - 9 px/cm.
Unwrapped UVs - Non-overlapping (No overlapping or inverted polygons).
Textures game ready (4096x4096 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures one set for the whole model,55 PNG Files - 8bit).
Optional Textures game ready (4096x4096 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures one set for the whole model,44 PNG Files - 8bit).
Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.