
Traffic Cones V 3.1 - 3.4 V 4.1 - 4.4 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Grishmanovskij Anton |
Published: | Aug 04, 2025 |
Download Size: | 1.9 GB |
Game Ready: | Yes |
Polygons: | 1,936 |
Vertices: | 1,488 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 9 |
Item Ratings

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Traffic Cones V 3.1 - 3.4 V 4.1 - 4.4 3D Model
3d model is low poly and game-ready. 8 traffic cone models, 2 mesh variants with 4 texture sets in each variant.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) - Traffic_Cones_V3.x ~ 29,3 x 29,3 x 44,6 cm, Traffic_Cones_V4.x ~ 29,1 x 29,1 x 44,7 cm.
All Cones
Polygons - 1936 / Triangles - 2976 / Vertices - 1488
One Traffic_Cones_V3.x
Polygons - 280 / Triangles - 408 / Vertices - 204
One Traffic_Cones_V4.x
Polygons - 204 / Triangles - 336 / Vertices - 168
The model consists only of quadrangles and triangles
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 4.5.1)
- .tbscene (Mesh + Textures PBR Roughness/Metallic) - Marmoset Toolbag 3
- .FBX (only mesh! without materials/textures)
- .glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format))
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
8 material (8 set of textures). Texel density 48 px/cm.
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game-ready (4096x4096 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures one set for the whole model,5 PNG Files - 8bit).
Optional Textures game-ready (4096x4096 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures one set for the whole model,4 PNG Files - 8bit).
Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) - Traffic_Cones_V3.x ~ 29,3 x 29,3 x 44,6 cm, Traffic_Cones_V4.x ~ 29,1 x 29,1 x 44,7 cm.
All Cones
Polygons - 1936 / Triangles - 2976 / Vertices - 1488
One Traffic_Cones_V3.x
Polygons - 280 / Triangles - 408 / Vertices - 204
One Traffic_Cones_V4.x
Polygons - 204 / Triangles - 336 / Vertices - 168
The model consists only of quadrangles and triangles
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 4.5.1)
- .tbscene (Mesh + Textures PBR Roughness/Metallic) - Marmoset Toolbag 3
- .FBX (only mesh! without materials/textures)
- .glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format))
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
8 material (8 set of textures). Texel density 48 px/cm.
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game-ready (4096x4096 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures one set for the whole model,5 PNG Files - 8bit).
Optional Textures game-ready (4096x4096 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures one set for the whole model,4 PNG Files - 8bit).
Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.