Emit Grid shader for Blender 3D 5.0

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| Vendor: | Heimerdinger |
| Published: | Dec 20, 2025 |
| Download Size: | 131 KB |
| Software: | Blender |
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| Favorites: | 1 |
| Likes: | 1 |
| Views: | 101 |
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Emit Grid shader for Blender 3D 5.0
Description of the "Emit Grid" Shader for Blender 3D 5.0++
Hello everyone! This is my custom shader node setup — "Emit Grid".
You can use it anywhere: for product presentations, animation, or creating stylish backgrounds.
All the logic is packed into a convenient node group with multiple input parameters, offering full flexibility for tweaking and animating effects.
Key Features:
✅ The entire system is based on procedural textures — no UV unwrapping required!
✅ The shader requires two objects to work:
1. Surface Object — the object that receives the projected texture.
2. Target Object (empty) — creates a dynamic emission mask.
Quick Setup:
1) Open the downloaded project file in Blender.
2) In the Shader Editor, select the Emit Grid node group and press Tab to enter it.
3) Find the red field labeled TARGET and connect your target (empty) object to it.
4) That's it! Setup is complete. Ready for your creative work.
Hello everyone! This is my custom shader node setup — "Emit Grid".
You can use it anywhere: for product presentations, animation, or creating stylish backgrounds.
All the logic is packed into a convenient node group with multiple input parameters, offering full flexibility for tweaking and animating effects.
Key Features:
✅ The entire system is based on procedural textures — no UV unwrapping required!
✅ The shader requires two objects to work:
1. Surface Object — the object that receives the projected texture.
2. Target Object (empty) — creates a dynamic emission mask.
Quick Setup:
1) Open the downloaded project file in Blender.
2) In the Shader Editor, select the Emit Grid node group and press Tab to enter it.
3) Find the red field labeled TARGET and connect your target (empty) object to it.
4) That's it! Setup is complete. Ready for your creative work.

















