
Dreadlocs Ponytail With Fade 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | ItsAllInYour |
Published: | May 13, 2023 |
Download Size: | 9.6 MB |
Game Ready: | – |
Polygons: | 55,452 |
Vertices: | 55,168 |
Print Ready: | – |
3D Scan: | – |
Textures: | – |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | – |
Animated: | – |
Included Formats
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Favorites: | 1 |
Likes: | 3 |
Views: | 231 |
Item Ratings

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Dreadlocs Ponytail With Fade 3D Model
Model is only available in native BLEND format. Hair has been made with two emitter particle systems. Particle system for the long dreadlocks on top of the head/model have been combed into place. Whereas the shorter hair on the sides of the head have not been combed.
Hair emitter is an object separate from the male character model. The download file includes:
Total of 17 objects
12 Cameras
2 Lamps
5 Mesh Objects
Particle System Specs:
DREADSLOCKS PS:
Handplaced Hairs (unspecified number)
70 cm length
90 Interpolated Children
7 Strand Steps (B-Spline)
SHORT PS:
500 Hairs
1 cm length
45 Interpolated children
2 Trand Steps (B-Spline)
There are two versions available for download. First version is the blend file I used to create the render images/scenes. The second version is the clean file with only the model mesh and the hair particle systems attached.
Hair emitter is an object separate from the male character model. The download file includes:
Total of 17 objects
12 Cameras
2 Lamps
5 Mesh Objects
Particle System Specs:
DREADSLOCKS PS:
Handplaced Hairs (unspecified number)
70 cm length
90 Interpolated Children
7 Strand Steps (B-Spline)
SHORT PS:
500 Hairs
1 cm length
45 Interpolated children
2 Trand Steps (B-Spline)
There are two versions available for download. First version is the blend file I used to create the render images/scenes. The second version is the clean file with only the model mesh and the hair particle systems attached.