Claw Hammer Low Poly Game-Ready Tool 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | JackBronswijk |
| Published: | Jan 19, 2026 |
| Download Size: | 13.9 MB |
| Game Ready: | Yes |
| Polygons: | 552 |
| Vertices: | 282 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
Item Ratings

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Claw Hammer Low Poly Game-Ready Tool 3D Model
Game-ready realistic claw hammer suitable for games, VR/AR, simulation, and visualization projects.
Designed for clean integration into real-time engines with optimized topology and PBR textures.
Technical Details:
Polycount: ~552 triangles
Textures: 2k PBR (Base Color, Normal, Roughness, Metallic)
Scale: Real-world scale (32.5cm)
UVs: Clean, non-overlapping
Geometry: Optimized, low poly
Included Formats:
FBX
OBJ
Use Cases:
Construction and industrial environment
Survival and crafting games
Interior scenes
VR training and simulation
Real-time and cinematic projects
No logos, no branding, neutral wear — ready to drop into any project.
Designed for clean integration into real-time engines with optimized topology and PBR textures.
Technical Details:
Polycount: ~552 triangles
Textures: 2k PBR (Base Color, Normal, Roughness, Metallic)
Scale: Real-world scale (32.5cm)
UVs: Clean, non-overlapping
Geometry: Optimized, low poly
Included Formats:
FBX
OBJ
Use Cases:
Construction and industrial environment
Survival and crafting games
Interior scenes
VR training and simulation
Real-time and cinematic projects
No logos, no branding, neutral wear — ready to drop into any project.

















