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Submit Your RenderDouble-decker Bus 3D Model

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This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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Double-decker Bus 3D Model
Realistic 3d model of double-decker 
- Detailed exterior, mid poly interior
Topology of geometry:
- Forms and proportions of The 3D model most similar to the real object
- Detailed enough for close-up renders
- Details which need smoothing, are designated by a prefix of 'MS1' or 'MS2'
- Parts without MS1 or MS2 prefixes do not require Meshsmoothing
- This model contains poles (more than 5 edges that converge to a single vertex.)
Organization of scene:
- To all objects and materials names in scene are appropriated
- Real world size (system units - mm)
- Coordinates of location of the model in space (x0, y0, z0)
- Does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
 
Polycount
-Without MeshSmooth : 717 303 polygons
-With MeshSmooth (collapse): 933 864 polygons
File Formats:
- Original file format - 3ds max 2012 and 2016 + Vray (26 materials)
- 3ds max 2012 and 2016 with standard materials
- obj, fbx (Multi Format) - whith textures
- Cinema 4D R14 - exported with standard materials
- Maya 2010 - exported with standard materials
- Blender 2.82 - eevee render
Textures Formats: jpg, png
- Detailed exterior, mid poly interior
Topology of geometry:
- Forms and proportions of The 3D model most similar to the real object
- Detailed enough for close-up renders
- Details which need smoothing, are designated by a prefix of 'MS1' or 'MS2'
- Parts without MS1 or MS2 prefixes do not require Meshsmoothing
- This model contains poles (more than 5 edges that converge to a single vertex.)
Organization of scene:
- To all objects and materials names in scene are appropriated
- Real world size (system units - mm)
- Coordinates of location of the model in space (x0, y0, z0)
- Does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
Polycount
-Without MeshSmooth : 717 303 polygons
-With MeshSmooth (collapse): 933 864 polygons
File Formats:
- Original file format - 3ds max 2012 and 2016 + Vray (26 materials)
- 3ds max 2012 and 2016 with standard materials
- obj, fbx (Multi Format) - whith textures
- Cinema 4D R14 - exported with standard materials
- Maya 2010 - exported with standard materials
- Blender 2.82 - eevee render
Textures Formats: jpg, png
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