Submit Your RenderGerman Power Generator WWII 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | KangaroOz 3D |
| Published: | Jul 17, 2020 |
| Download Size: | 103.6 MB |
| Game Ready: | Yes |
| Polygons: | 3,952 |
| Vertices: | 4,268 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 347 |
Item Ratings

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German Power Generator WWII 3D Model
This asset is a German Power Generator used by the German Army during the WWII to produce electricity in bunkers. This model is inpired by different versions of historical ones but it is not a real one.
This asset of German Power Generator will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.82
SPECIFICATIONS
Objects : 1
Polygons : 3952
Subdivision ready : No
Render engine : Eevee (Cycles ready)
GAME SPECS
LODs : Yes (inside FBX for Unity and FBX for Unreal only)
Numbers of LODs : 3
Collider : No
EXPORTED FORMATS
FBX
Collada
OBJ
GLTF
TEXTURES
Materials in scene : 2
Textures sizes : 2K & 4K
Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, Opacity and AO
Textures format : PNG
GENERAL
Real scale : Yes
Scene objects are organized by groups
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'
This asset of German Power Generator will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.82
SPECIFICATIONS
Objects : 1
Polygons : 3952
Subdivision ready : No
Render engine : Eevee (Cycles ready)
GAME SPECS
LODs : Yes (inside FBX for Unity and FBX for Unreal only)
Numbers of LODs : 3
Collider : No
EXPORTED FORMATS
FBX
Collada
OBJ
GLTF
TEXTURES
Materials in scene : 2
Textures sizes : 2K & 4K
Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, Opacity and AO
Textures format : PNG
GENERAL
Real scale : Yes
Scene objects are organized by groups
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'








































