
Rowboat 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I've been using Blender for quite a few years now. Just love the process of creating models and of course, seeing them afterward in a game or video is very satisfying.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | korbtor |
Published: | Nov 08, 2020 |
Download Size: | 12.4 MB |
Game Ready: | Yes |
Polygons: | 437 |
Vertices: | 553 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 1 |
Likes: | 0 |
Views: | 137 |
Item Ratings

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Rowboat 3D Model
Lowpoly Rowboat that can be used in different situations. Paddles are a separate object and are included with two variations in separate files. Ready to be used as props in naval, medieval, riverside, pirate, or other scenes or games. The native format is Blender. Scale and polygon count for each piece in the native app as follows- approx measurements ---------- Vertices ---Faces--- Triangles
Boat - 5.2x1.8x1.25 m ( 17x5.90x4.10 feet) 553 Vertices 437 Faces 870 Tris Single Paddle - 2.4x0.2x0.06 m ( 7.80x0.65x0.20 feet) 33 Vertices 33 Faces 66 Tris
The origin of the boat is at the world center and at the bottom center. The origin of spread paddles is at the world center and corresponds with the boat origin if placed as pictured above. The unused folded paddles origin is at the world center and under them for easier positioning. Beauty previews with Blender internal(lighting setup not included). Other reviews are in-app (Blender) views, not renders. The last preview is a sample screenshot from Unreal Engine.UE Mannequin and scene are for scale and not included. All pieces are placed on a different layer in Blender. Exported as separate objects in other formats and archived. Textures include Boat - 3x 2048x2048 JPG format - different planks Diffuse and Normalmap (Specularity, Displacement, Smoothness, and AO are included for convenience in the texture pack, but not used in renders or preview). Paddles - they use the same texture as the boat body. Initial files have textures assigned according to the first preview. Textures are not object-specific and can be easily used on other objects. Two of the planks' textures are tiled (marked with T), the red one is not tiled. Textures in formats other than .blend may have to be reassigned. If you need other variations or models, please contact me.
Boat - 5.2x1.8x1.25 m ( 17x5.90x4.10 feet) 553 Vertices 437 Faces 870 Tris Single Paddle - 2.4x0.2x0.06 m ( 7.80x0.65x0.20 feet) 33 Vertices 33 Faces 66 Tris
The origin of the boat is at the world center and at the bottom center. The origin of spread paddles is at the world center and corresponds with the boat origin if placed as pictured above. The unused folded paddles origin is at the world center and under them for easier positioning. Beauty previews with Blender internal(lighting setup not included). Other reviews are in-app (Blender) views, not renders. The last preview is a sample screenshot from Unreal Engine.UE Mannequin and scene are for scale and not included. All pieces are placed on a different layer in Blender. Exported as separate objects in other formats and archived. Textures include Boat - 3x 2048x2048 JPG format - different planks Diffuse and Normalmap (Specularity, Displacement, Smoothness, and AO are included for convenience in the texture pack, but not used in renders or preview). Paddles - they use the same texture as the boat body. Initial files have textures assigned according to the first preview. Textures are not object-specific and can be easily used on other objects. Two of the planks' textures are tiled (marked with T), the red one is not tiled. Textures in formats other than .blend may have to be reassigned. If you need other variations or models, please contact me.