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Home/3D Models/Low Poly Models/Structures/Buildings/Medieval Inn The Blue Rabbit 3D Model

Medieval Inn The Blue Rabbit 3D Model

3D Model by Korbtor|+ Follow
3D Model
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$6.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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License
Royalty Free for All Uses
This item comes with our Royalty Free License, which means you are not required to make any future payments after purchase, and you can use this item for personal or commercial projects of any kind for as long as you want. This license does NOT give you the right to resell or redistribute this item in it's original form or as a competing product.

3D Model Details
Artist:Korbtor
Published:Nov 08, 2020
Download Size:83.4 MB
Game Ready: Yes
Polygons:5,695
Vertices:8,175
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: No
Rigged: No
Animated: No

Included Formats
The Artist
artistKorbtorflag
Joined in 2019
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Items (7)|+ Follow
I've been using Blender for quite a few years now. Just love the process of creating models and of course, seeing them afterward in a game or video is very satisfying.
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Favorites:1
Likes:0
Views:35
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Medieval Inn The Blue Rabbit 3D Model

Lowpoly medieval/fantasy Inn ( the famous Blue Rabbit). It has 8183 vertices, 5700 faces and 11296 triangles. Inside behind doors was not modelled to be entered. (If You need it with inside modelled - please contact me) Native format is Blender. Scale in native app - approx 24x26x10 m (78x85x32.8 feet). Origin is at world center and at bottom center of the building - around the middle of the courtyard. Beauty renders are with Blender internal (lighting setup not included), other previews are within app (Blender) views. Last preview is a sample screenshot from Unreal Engine. UE Mannequin and scene are for scale and not included. Horse model and human model are for scale and are not included. For convenience I bundled a separate, second version of the inn without the hay, horse feeders and fences. It's way lighter (3224 faces, 5095 verts) and you can populate the space how you'd like. Last two previews before the UE4 one shows the space without the props. In Blender positioned on different layers, other formats - exported and archived in separate files.

Textures include: 2048x2048 JPG format - tiled Dark weathered wood, tiled Planks, 5 doors variations over 3 textures, tiled Arch , cast iron,roof slates, plaster, stone, straw. One window, 4 possible signs and thatch. Diffuse and Normal maps are used in native file (Blender) and previews. Specularity,Height, Smoothness and AO maps are included for convenience in the texture pack, but not used. Blender file has same textures as preview packed.

Textures in formats other than .blend may have to be reassigned. If you require other file format for the textures, please contact me.
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