
Phase I Clone Trooper (Camo 2) 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Phase I Clone Trooper Camo Pack
Offered By
3d artist; modder, sci-fi enthusiast
License
Personal Use Only License (IP Restricted)
This item comes with our Personal Use Only Licensing. This means you may not share this model or use it for any commercial purposes or in any way that involves an exchange of money, promotes a business entity, or otherwise results directly or indirectly in financial gain. In addition, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which further limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Kralyks |
Published: | Apr 07, 2025 |
Download Size: | 279.1 MB |
Game Ready: | Yes |
Polygons: | 70,407 |
Vertices: | 36,111 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 34 |
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Phase I Clone Trooper (Camo 2) 3D Model
Rigged Game Ready model of a Phase I Clone Trooper with a camouflage pattern.
Includes:
- blend file with packed textures and materials
- fbx file with assigned material and texture folder
3 separate meshes:
Helmet (vertices: 5,884; triangles: 11,167)
Armor (vertices: 16,838; triangles: 32,530)
Body glove (vertices: 13,389; triangles: 26,710)
Texture list:
Armor_AO (4096x4096)
Armor_Base_Color_Camo_2 (4096x4096)
Armor_Metallic (4096x4096)
Armor_Normal_OpenGL (4096x4096)
Armor_Roughness (4096x4096)
Helmet_P1_AO (2048x2048)
Helmet_P1_Color_Camo_2 (2048x2048)
Helmet_P1_Emissive (2048x2048)
Helmet_P1_Metallic (2048x2048)
Helmet_P1_Normal_OpenGL (4096x4096)
Helmet_P1_Roughness (2048x2048)
UnderGlove_AO (2048x2048)
UnderGlove_Color (2048x2048)
UnderGlove_Normal_OpenGL (4096x4096)
UnderGlove_Roughness (2048x2048)
Includes:
- blend file with packed textures and materials
- fbx file with assigned material and texture folder
3 separate meshes:
Helmet (vertices: 5,884; triangles: 11,167)
Armor (vertices: 16,838; triangles: 32,530)
Body glove (vertices: 13,389; triangles: 26,710)
Texture list:
Armor_AO (4096x4096)
Armor_Base_Color_Camo_2 (4096x4096)
Armor_Metallic (4096x4096)
Armor_Normal_OpenGL (4096x4096)
Armor_Roughness (4096x4096)
Helmet_P1_AO (2048x2048)
Helmet_P1_Color_Camo_2 (2048x2048)
Helmet_P1_Emissive (2048x2048)
Helmet_P1_Metallic (2048x2048)
Helmet_P1_Normal_OpenGL (4096x4096)
Helmet_P1_Roughness (2048x2048)
UnderGlove_AO (2048x2048)
UnderGlove_Color (2048x2048)
UnderGlove_Normal_OpenGL (4096x4096)
UnderGlove_Roughness (2048x2048)