
Realistic Shower Faucet Valve for Interior Scenes 3D Model

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Realistic 3D models for archviz, interiors & creative projects
Passionate about 3D modeling.
Passionate about 3D modeling.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Item Ratings


5 Stars|Jan 30, 2025
Thank you for sharing this beautiful work! The design is sheer perfection, so much so, I’m having a flood of nostalgia from the tub we had when I was very little.
Great job!
Great job!
Realistic Shower Faucet Valve for Interior Scenes 3D Model
Highly detailed shower valve. Perfect for bathroom compositions and interior projects.
3D model created to real-world scale (metric – meters or centimeters), ideal for accurate integration in architectural projects,
realistic environments, and professional visualizations. Physical proportions are preserved, eliminating the need for manual adjustments.
The topology is clean and optimized for subdivision (subdivision-ready), allowing for increased detail without distortion. Perfect for high-quality renderings.
Preview images use 2 subdivision levels, applied only at render time. The subdivision is not collapsed, allowing you to adjust it as needed.
Base mesh:
- Polygons: 2,500
- Vertices: 2,508
The model uses the standard Physical Material of 3ds Max, set up based on a PBR (Physically Based Rendering) workflow.
This ensures realistic light behavior across different surfaces. Included texture maps:
- Albedo
- Metallic
- Normal
- Roughness
Movable parts are organized in a linked hierarchy, making it easy to control each piece for posing or animation.
The Reset XForm modifier has been applied to ensure a clean transformation baseline.
3D model created to real-world scale (metric – meters or centimeters), ideal for accurate integration in architectural projects,
realistic environments, and professional visualizations. Physical proportions are preserved, eliminating the need for manual adjustments.
The topology is clean and optimized for subdivision (subdivision-ready), allowing for increased detail without distortion. Perfect for high-quality renderings.
Preview images use 2 subdivision levels, applied only at render time. The subdivision is not collapsed, allowing you to adjust it as needed.
Base mesh:
- Polygons: 2,500
- Vertices: 2,508
The model uses the standard Physical Material of 3ds Max, set up based on a PBR (Physically Based Rendering) workflow.
This ensures realistic light behavior across different surfaces. Included texture maps:
- Albedo
- Metallic
- Normal
- Roughness
Movable parts are organized in a linked hierarchy, making it easy to control each piece for posing or animation.
The Reset XForm modifier has been applied to ensure a clean transformation baseline.