Iceberg 3D Model

Not Rated Yet


























! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Madson Studio |
| Published: | Mar 20, 2025 |
| Download Size: | 203.8 MB |
| Game Ready: | Yes |
| Polygons: | 6,783 |
| Vertices: | 6,785 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
Statistics
| Favorites: | 0 |
| Likes: | 0 |
| Views: | 111 |
Item Ratings

Not Rated Yet
Iceberg 3D Model
Originally created with 3ds Max 2018.
-High quality 3d model of Iceberg.
-Low poly model specifically for gaming and animation
Model has:
Polygons: 6783
Vertices : 6785
Geometry: Polygonal Quads only
File formats:
FBX
3DS
OBJ
MAX
MAT Format: 3D Studio Max 2015, 2018
All Models and materials have logical names.
Textures:
iceberg2_Diffuse (4096x4096)
iceberg2_Normal (4096x4096)
iceberg2_Glossiness (4096x4096)
iceberg2_Height (4096x4096)
iceberg2_ior (4096x4096)
iceberg2_Reflection (4096x4096)
Water surface is NOT INCLUDED!!!
-Scene is lighting with HDRI (over_the_clouds).
-Rendered in Marmoset, 3ds max (corona renderer)
-High quality 3d model of Iceberg.
-Low poly model specifically for gaming and animation
Model has:
Polygons: 6783
Vertices : 6785
Geometry: Polygonal Quads only
File formats:
FBX
3DS
OBJ
MAX
MAT Format: 3D Studio Max 2015, 2018
All Models and materials have logical names.
Textures:
iceberg2_Diffuse (4096x4096)
iceberg2_Normal (4096x4096)
iceberg2_Glossiness (4096x4096)
iceberg2_Height (4096x4096)
iceberg2_ior (4096x4096)
iceberg2_Reflection (4096x4096)
Water surface is NOT INCLUDED!!!
-Scene is lighting with HDRI (over_the_clouds).
-Rendered in Marmoset, 3ds max (corona renderer)

















