
Medieval Market Asset Pack 3D Model

4.9 Stars |24 Ratings


















































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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Medieval Market & Houses Bundle
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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | MagicCGIStudios |
Published: | Mar 21, 2021 |
Download Size: | 214 MB |
Game Ready: | Yes |
Polygons: | 127,056 |
Vertices: | 126,600 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Included Formats
Statistics
Favorites: | 53 |
Likes: | 25 |
Views: | 3,444 |
Item Ratings


5 Stars|Aug 04, 2025
Thank You!

5 Stars|Jun 24, 2025
Thank you

5 Stars|Apr 24, 2025
Medieval asset are great. Thanks.

5 Stars|Feb 24, 2025
nice

4 Stars|Jan 23, 2025
good gab

5 Stars|Dec 31, 2024
Awesome collection of models which I will use in my DAZ and Vue renders.
Page 1 of 4
Medieval Market Asset Pack 3D Model
MEDIEVAL MARKET ASSET PACK
(Blender)
Across the boroughs of England, a network of chartered markets sprang up between the 12th and 16th centuries, giving consumers reasonable choice in the markets they preferred to patronize. A study on the purchasing habits of the monks and other individuals in medieval England, suggests that consumers of the period were relatively discerning. Purchase decisions were based on purchase criteria such as consumers' perceptions of the range, quality, and price of goods. Such considerations informed decisions about where to make purchases and which markets to patronize.
Greetings Blender/3D people, here we have an extensive detailed Medieval Market Asset Pack for your consideration
Perfect if you are creating a Medieval Style Project/Scene!
As you can see there are Lots of detailed items Included in this Package! (100 in total!)
Summary of what you will receive in the Package:
1 Medieval Well
4 Vendor Stalls
6 Boxes of Apples
3 Boxes of Carrots
5 Boxes of Oranges
5 Boxes of Potatoes
3 Boxes of Tomatoes
16 Wooden Barrels
2 Hay Carts
1 Hay Wagon
1 Barrel Wagon
6 Clay Pots
12 Metal Barrels ( 2 are supports for the Bottles Table)
4 Straw Bail Bundles
4 Separate Tables
1 Table of Cheese Wheels
1 Table of Meat
1 Table of Bread
1 Table with Various Bottles
2 Stacks of Wooden Logs
2 Meat Hanging Racks
3 Precious Metal Jugs
16 Wicker Baskets ( 2 with Bread, 4 with grain)
100 Objects in Total + 1 Ground Plane
Detailed Low Poly objects
All are single Objects and named accordingly in the Outliner
Of course, you could have as many of the above Objects as you like by simply making multiple copies of each Object (SHIFT-D)........then if required make them a separate Object and adjust the textures as you wish (Using ColorRamp, RGB Curves etc.)
Also included is the Ground Plane shown in the images
All Images shown were rendered with Blenders Cycles Render Engine
All Objects are scaled to their approximate real-world dimensions (Metric)
Scale set to 1.000 for all objects
Cycles & Eevee Render Engine compatible
All Modifiers closed
No doubles or loose vertices
Where possible the centre of Origin has been placed centre bottom for easy placing in your Game Engine
Other items have their Origin placed centre of mass.
The HDRI used for the renders is not included
This product is designed and created to save you time and effort for use within your project!!
Thank you for your interest
Any comments are most welcome
Have a nice day!
MagicCGIStudios
DOCUMENTATION :
How To Import This package into Blender/ your Blender Scene:
Unzip "Medieval_Market_Asset_Pack.7z"
After you have extracted the file:
1.Open Blender
2.Go to File........find and open `Medieval_Market_Asset_Pack.Blend`
If you are adding (appending) selected objects to a current scene :
3.Select: Append
4.Go To Your Medieval_Market_Asset_Pack Folder Location
5.Open: Medieval_Market_Asset_Pack.Blend
6.Select the Object(s) which you wish to add to your Scene.
Low Poly for maximum performance
Blender Version 2.79 used to create the Models
2.80 or above Compatible
Substance Painter 2 used to Texture various objects at 2K and 1K
Image textures also used for other various objects
All textures/images and associated files are packed within the Blender file
All Market Objects are on Layer 1
The Camera and Lighting are on Layer 2
The ground Plane is on Layer 3
All Objects are named accordingly within the Outliner
All of the Objects can of course be duplicated as many times as you like using SHIFT-D......so therefor you can quickly and easily build up a very detailed Village/Town Scene!
Hope you enjoy and find this product useful for your project :)
The Polygon/ Vertices count shown is for all the objects combined including the ground plane
This is a .Blend file (Unzipped .7z file)
Please message me if you have any questions and i will do my upmost to help
Thank you
MagicCGIStudios
(Blender)
Across the boroughs of England, a network of chartered markets sprang up between the 12th and 16th centuries, giving consumers reasonable choice in the markets they preferred to patronize. A study on the purchasing habits of the monks and other individuals in medieval England, suggests that consumers of the period were relatively discerning. Purchase decisions were based on purchase criteria such as consumers' perceptions of the range, quality, and price of goods. Such considerations informed decisions about where to make purchases and which markets to patronize.
Greetings Blender/3D people, here we have an extensive detailed Medieval Market Asset Pack for your consideration
Perfect if you are creating a Medieval Style Project/Scene!
As you can see there are Lots of detailed items Included in this Package! (100 in total!)
Summary of what you will receive in the Package:
1 Medieval Well
4 Vendor Stalls
6 Boxes of Apples
3 Boxes of Carrots
5 Boxes of Oranges
5 Boxes of Potatoes
3 Boxes of Tomatoes
16 Wooden Barrels
2 Hay Carts
1 Hay Wagon
1 Barrel Wagon
6 Clay Pots
12 Metal Barrels ( 2 are supports for the Bottles Table)
4 Straw Bail Bundles
4 Separate Tables
1 Table of Cheese Wheels
1 Table of Meat
1 Table of Bread
1 Table with Various Bottles
2 Stacks of Wooden Logs
2 Meat Hanging Racks
3 Precious Metal Jugs
16 Wicker Baskets ( 2 with Bread, 4 with grain)
100 Objects in Total + 1 Ground Plane
Detailed Low Poly objects
All are single Objects and named accordingly in the Outliner
Of course, you could have as many of the above Objects as you like by simply making multiple copies of each Object (SHIFT-D)........then if required make them a separate Object and adjust the textures as you wish (Using ColorRamp, RGB Curves etc.)
Also included is the Ground Plane shown in the images
All Images shown were rendered with Blenders Cycles Render Engine
All Objects are scaled to their approximate real-world dimensions (Metric)
Scale set to 1.000 for all objects
Cycles & Eevee Render Engine compatible
All Modifiers closed
No doubles or loose vertices
Where possible the centre of Origin has been placed centre bottom for easy placing in your Game Engine
Other items have their Origin placed centre of mass.
The HDRI used for the renders is not included
This product is designed and created to save you time and effort for use within your project!!
Thank you for your interest
Any comments are most welcome
Have a nice day!
MagicCGIStudios
DOCUMENTATION :
How To Import This package into Blender/ your Blender Scene:
Unzip "Medieval_Market_Asset_Pack.7z"
After you have extracted the file:
1.Open Blender
2.Go to File........find and open `Medieval_Market_Asset_Pack.Blend`
If you are adding (appending) selected objects to a current scene :
3.Select: Append
4.Go To Your Medieval_Market_Asset_Pack Folder Location
5.Open: Medieval_Market_Asset_Pack.Blend
6.Select the Object(s) which you wish to add to your Scene.
Low Poly for maximum performance
Blender Version 2.79 used to create the Models
2.80 or above Compatible
Substance Painter 2 used to Texture various objects at 2K and 1K
Image textures also used for other various objects
All textures/images and associated files are packed within the Blender file
All Market Objects are on Layer 1
The Camera and Lighting are on Layer 2
The ground Plane is on Layer 3
All Objects are named accordingly within the Outliner
All of the Objects can of course be duplicated as many times as you like using SHIFT-D......so therefor you can quickly and easily build up a very detailed Village/Town Scene!
Hope you enjoy and find this product useful for your project :)
The Polygon/ Vertices count shown is for all the objects combined including the ground plane
This is a .Blend file (Unzipped .7z file)
Please message me if you have any questions and i will do my upmost to help
Thank you
MagicCGIStudios