
NASA Apollo 11 Astronaut Bubble Helmet 3D Model

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This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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NASA Apollo 11 Astronaut Bubble Helmet 3D Model
A highly detailed 3D model of the NASA Apollo 11 Astronaut Bubble Helmet.
The helmet was modeled using various reference images available online.
The helmet bounding box dimensions are approximately 30cm x 34cm x32cm.
Blend file:
The model has 34 separate objects with 5 main empty contained collections in the blend file; bubble, headrest, feedport, valsalva device and the neck ring.
The valsalva and feedport devices are detachable from the helmet.
The entire helmet uses 3 4k-8bit png texture sets, set up in three UDIM tiles in the blend file.
The textures, hdri and blend file are in one folder.
UVs are non-overlapping except for the vent spacers and velcro strips.
One material is used to connect the 3 texture sets.
The preview images are rendered in Blender Cycles with active subdivision modifiers except the velcro strips.
Additional files:
Fbx and obj files contains the base meshes without subdivision applied.
Textures included:
-Base colour
-Metallic
-Roughness
-Normal (Open GL)
-Transmission
-Alpha
Note:
Male base mesh as shown in preview not included in files.
Polygon Count (Blender stats)
Vertices: 122,556
Faces: 118,489
The helmet was modeled using various reference images available online.
The helmet bounding box dimensions are approximately 30cm x 34cm x32cm.
Blend file:
The model has 34 separate objects with 5 main empty contained collections in the blend file; bubble, headrest, feedport, valsalva device and the neck ring.
The valsalva and feedport devices are detachable from the helmet.
The entire helmet uses 3 4k-8bit png texture sets, set up in three UDIM tiles in the blend file.
The textures, hdri and blend file are in one folder.
UVs are non-overlapping except for the vent spacers and velcro strips.
One material is used to connect the 3 texture sets.
The preview images are rendered in Blender Cycles with active subdivision modifiers except the velcro strips.
Additional files:
Fbx and obj files contains the base meshes without subdivision applied.
Textures included:
-Base colour
-Metallic
-Roughness
-Normal (Open GL)
-Transmission
-Alpha
Note:
Male base mesh as shown in preview not included in files.
Polygon Count (Blender stats)
Vertices: 122,556
Faces: 118,489