Submit Your RenderAIGROK — Stand-Alone Reptiloid Warrior 3D Model

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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3D Model Details
| Vendor: | mastertob |
| Published: | Aug 15, 2025 |
| Download Size: | 36.3 MB |
| Game Ready: | Yes |
| Polygons: | 37,137 |
| Vertices: | 37,137 |
| Print Ready: | Yes |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | Yes |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 21 |
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AIGROK — Stand-Alone Reptiloid Warrior 3D Model
Forged in the cyber-factories of the Obsidian Core, AIGROK is a hybrid of reptilian DNA and adaptive nanomachines. He is a relentless enforcer of the rogue AI faction, guided by logic, vengeance, and ancient primal instincts. With his brutal staff and enhanced musculature, he hunts with precision across galactic battlefields.
AIGROK is a next-gen alien warrior character outfitted with a sleek nanotech battle suit and engineered for high-intensity sci-fi or fantasy combat. Standing tall in tactical boots, and crowned with dynamic tendril-dreads, AIGROK strikes an imposing figure — perfect for heroes, bosses, or elite enemies in your game.
Polygons: 37,137
Textures: 2048x2048 (Albedo, Normal, )
defaultMat_IGrok _View.png
Eye_Normal.png
defaultMat_IGrok _View.png
Eye_Diffuse.png
IGrok defaultMat_.png
IGrok_Normal.png
texture_pbr_v128.png
texture_pbr_v128_normal.png
Rig: Humanoid-compatible
Shader Type: PBR
Weapon: Staff (combat prop)Accessory:
BoneDynamic.cs – drives secondary motion for dread-style head tendrilsScripts:
Animation Set
Idle 2
Walk
Run
Jump
Strafe
Kick
Slash
Slash 1
Impact
Damage
Death 1
Casting 2
AIGROK is a next-gen alien warrior character outfitted with a sleek nanotech battle suit and engineered for high-intensity sci-fi or fantasy combat. Standing tall in tactical boots, and crowned with dynamic tendril-dreads, AIGROK strikes an imposing figure — perfect for heroes, bosses, or elite enemies in your game.
Polygons: 37,137
Textures: 2048x2048 (Albedo, Normal, )
defaultMat_IGrok _View.png
Eye_Normal.png
defaultMat_IGrok _View.png
Eye_Diffuse.png
IGrok defaultMat_.png
IGrok_Normal.png
texture_pbr_v128.png
texture_pbr_v128_normal.png
Rig: Humanoid-compatible
Shader Type: PBR
Weapon: Staff (combat prop)Accessory:
BoneDynamic.cs – drives secondary motion for dread-style head tendrilsScripts:
Animation Set
Idle 2
Walk
Run
Jump
Strafe
Kick
Slash
Slash 1
Impact
Damage
Death 1
Casting 2




































