Blender to DAZ Studio Plugin

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Personal Use Only License
This item comes with our Personal Use Only Licensing. This means you may not share this model or use it for any commercial purposes or in any way that involves an exchange of money, promotes a business entity, or otherwise results directly or indirectly in financial gain.
For full license terms, see our 3D Content Licensing Agreement
Item Details
| Offered By: | MatroniusLtd |
| Published: | Dec 08, 2025 |
| Download Size: | 566.2 KB |
| Compatible With: | PC |
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| Views: | 23 |
Item Ratings

Not Rated Yet
Blender to DAZ Studio Plugin
Blender to DAZ Studio Plugin — The Bridge That Actually Works
5.0/5.0 Rating (14+ Reviews) | Trusted by 500+ Artists | Free Lifetime Updates
Export complete Blender scenes to DAZ Studio with perfect armature transfer, automatic material conversion, and full animation support—all in one click.
The world’s only Blender to DAZ Studio bridge that delivers production-ready results.
________________________________________
Stop Fighting Broken FBX Exports
You know the pain. Hours perfecting your Blender model—sculpting, rigging, animating, dialing in materials. Then you export to DAZ Studio via FBX and everything breaks.
Armature collapses
Weight maps vanish
Materials look completely wrong
Animations disappear
3-8 hours of manual cleanup ahead
There’s a better way.
________________________________________
One-Click Export, Production-Ready Results
This plugin eliminates the FBX nightmare. Export directly from Blender to DAZ Studio with complete fidelity—no manual cleanup, no lost data, no technical headaches.
✅ Complete Armature Transfer — Bones, weight maps, and hierarchy preserved perfectly
✅ Automatic Material Conversion — PrincipledBSDF → Iray Uber with all textures mapped correctly
✅ Full Animation Support — Keyframes, skeletal animations, shape keys as morphs
✅ Scene-Level Export — Multiple objects, lights, cameras, HDRI environments
✅ Hair & Particle Systems — Export as polylines, fully DAZ-compatible
✅ Custom Rig Support — Works with any armature structure
________________________________________
How It Works (3 Simple Steps)
Step 1: Create your model in Blender (any custom rig supported)
Step 2: Click “Export to DAZ Studioin the plugin panel
Step 3: Open DAZ Studio—your model is render-ready
That’s it. No FBX cleanup. No material reassignment. No lost animation data.
________________________________________
Professional Features Built for Production Workflows
Perfect Material Fidelity
Automatic PBR texture mapping ensures your materials look identical in DAZ Studio: - Base Color → Base Color - Metallic → Metallicity - Roughness → Glossy Roughness - Specular → Glossy Reflectivity - Transmission → Refraction Weight - Emission → Emission Color & Luminance - Normal Maps → Normal Map - Alpha → Cutout Opacity
Advanced Rigging & Animation
• Full armature export with bone hierarchy intact
• Weight maps transfer perfectly for natural deformation
• Skeletal animations export without baking
• Shape keys automatically become DAZ morphs
• Keyframe data transfers with correct timing
• Face groups for precise material zones
• Custom rig support for any armature structure
Complete Scene Control
• Export entire scenes with multiple objects in one go
• Blender lights convert to DAZ Studio lights automatically
• Camera settings and positioning maintained
• HDRI environment maps with accurate rotation
• Time range, frame rate, and render size preserved
• Active View Layer option to export only visible objects
Hair & Particle Systems
• Hair particles export as polylines for DAZ Studio
• Geometry node hair fully supported
• Styling and distribution maintained
Smart Workflow Tools
• Merge Textures: Bake complex node setups into simplified texture maps (custom width/height)
• Scale as Percent: Precise size control on export
• Auto-Save Prompt: Never lose work—saves Blender file before export
• Clear DAZ Scene Option: Start fresh with each import
• Progress Bar: Real-time feedback during export
• 3X Faster Import: Optimized for large, complex scenes
• Large File Support: Handle production-scale assets with ease
________________________________________
What You Get
✅ Blender to DAZ Studio Plugin (latest version 3.8.61)
✅ Comprehensive PDF documentation
✅ Video tutorial series (Youtube)
✅ Email support (24-hour response time)
✅ Free lifetime updates
✅ Access to exclusive Discord community
✅ Multi-computer license (single user)
________________________________________
Real Artist Results
“This plugin is a game-changer for my workflow. I can now seamlessly transfer my Blender creations to DAZ Studio without losing any detail.“The ability to export armatures and animations has saved me countless hours. Highly recommend!“Finally, a tool that actually works as advertised. The material conversion is spot-on.5.0/5.0 Rating | 14+ Verified Reviews on Superhive Market
________________________________________
Time Savings You Can Measure
Before This Plugin: - 3-8 hours of manual FBX cleanup per project - Broken armatures requiring complete re-rigging - Materials needing full reassignment - Lost animation data requiring re-animation
After This Plugin: - One-click export, production-ready in DAZ Studio - Perfect armature transfer, zero manual fixes - Automatic material conversion, looks identical - Complete animation preservation
Average Time Saved Per Project: 3-8 hours
Workflow Improvement: 10X faster iteration
________________________________________
Technical Specifications
Blender Versions: 3.6, 4.0, 4.1, 4.2, 4.3+ (automatically updated for new releases)
DAZ Studio Versions: 4.23+
Operating Systems: Windows 10/11, macOS
Rig Support: Custom armatures and rigs (Genesis 8/9 direct export not currently supported)
Material Systems: PrincipledBSDF (Blender) → Iray Uber (DAZ Studio)
File Formats: Native Blender .blend → DAZ Studio .duf
________________________________________
Frequently Asked Questions
Q: Does this work with Genesis 8 and Genesis 9 figures?
A: The plugin supports custom rigs and armatures. Direct export to Genesis 8/9 is not currently supported, but you can export custom-rigged models that work perfectly in DAZ Studio.
Q: Will my animations transfer correctly?
A: Yes. Keyframe animations, skeletal animations, and shape keys all export without needing to bake beforehand. Timing and interpolation are preserved.
Q: What about hair and particle systems?
A: Hair particles and geometry node hair export as polylines, fully compatible with DAZ Studio’s hair system.
Q: Can I export multiple objects at once?
A: Absolutely. Export entire scenes with multiple objects, lights, cameras, and environments in one go.
Q: Do I need to manually set up materials in DAZ Studio?
A: No. PrincipleBSDF materials are automatically converted to Iray Uber with all textures correctly mapped. What you see in Blender is what you get in DAZ Studio.
Q: What if I use custom armatures or non-Genesis rigs?
A: The plugin works with any custom armature. Bones, weight maps, and face groups all transfer correctly regardless of rig structure.
Q: How often is the plugin updated?
A: We release updates 1-2 times per month based on user feedback and new Blender/DAZ Studio versions. All updates are free for life.
Q: Does this work on Mac?
A: Yes! Fully compatible with macOS, Windows 10, and Windows 11.
Q: Can I use this on multiple computers?
A: Yes, as long as you’re the sole user. Multi-computer use is included in your license.
Q: Does the plugin collect any of my data or files?
A: No. The plugin operates entirely locally on your machine. We do not collect, store, or transmit any files or personal data.
________________________________________
30-Day Performance Guarantee
If the plugin doesn’t work as described due to a technical or compatibility issue, and we can’t resolve it within 48 hours, we’ll refund you in full.
We’re artists and engineers who use this tool in production every day. If it doesn’t work for you, we want to make it right.
________________________________________
Get Started Today
One-time purchase. Lifetime access. Free updates forever.
✅ 30-Day Performance Guarantee
✅ 24-Hour Email Support
✅ Trusted by 500+ Artists Worldwide
✅ Official 3D Shards Partner
________________________________________
Support & Resources
Email: support@matronius.co.site
________________________________________
Matronius Solutions — Bridging Creative Software Since 2024
5.0/5.0 Rating (14+ Reviews) | Trusted by 500+ Artists | Free Lifetime Updates
Export complete Blender scenes to DAZ Studio with perfect armature transfer, automatic material conversion, and full animation support—all in one click.
The world’s only Blender to DAZ Studio bridge that delivers production-ready results.
________________________________________
Stop Fighting Broken FBX Exports
You know the pain. Hours perfecting your Blender model—sculpting, rigging, animating, dialing in materials. Then you export to DAZ Studio via FBX and everything breaks.
Armature collapses
Weight maps vanish
Materials look completely wrong
Animations disappear
3-8 hours of manual cleanup ahead
There’s a better way.
________________________________________
One-Click Export, Production-Ready Results
This plugin eliminates the FBX nightmare. Export directly from Blender to DAZ Studio with complete fidelity—no manual cleanup, no lost data, no technical headaches.
✅ Complete Armature Transfer — Bones, weight maps, and hierarchy preserved perfectly
✅ Automatic Material Conversion — PrincipledBSDF → Iray Uber with all textures mapped correctly
✅ Full Animation Support — Keyframes, skeletal animations, shape keys as morphs
✅ Scene-Level Export — Multiple objects, lights, cameras, HDRI environments
✅ Hair & Particle Systems — Export as polylines, fully DAZ-compatible
✅ Custom Rig Support — Works with any armature structure
________________________________________
How It Works (3 Simple Steps)
Step 1: Create your model in Blender (any custom rig supported)
Step 2: Click “Export to DAZ Studioin the plugin panel
Step 3: Open DAZ Studio—your model is render-ready
That’s it. No FBX cleanup. No material reassignment. No lost animation data.
________________________________________
Professional Features Built for Production Workflows
Perfect Material Fidelity
Automatic PBR texture mapping ensures your materials look identical in DAZ Studio: - Base Color → Base Color - Metallic → Metallicity - Roughness → Glossy Roughness - Specular → Glossy Reflectivity - Transmission → Refraction Weight - Emission → Emission Color & Luminance - Normal Maps → Normal Map - Alpha → Cutout Opacity
Advanced Rigging & Animation
• Full armature export with bone hierarchy intact
• Weight maps transfer perfectly for natural deformation
• Skeletal animations export without baking
• Shape keys automatically become DAZ morphs
• Keyframe data transfers with correct timing
• Face groups for precise material zones
• Custom rig support for any armature structure
Complete Scene Control
• Export entire scenes with multiple objects in one go
• Blender lights convert to DAZ Studio lights automatically
• Camera settings and positioning maintained
• HDRI environment maps with accurate rotation
• Time range, frame rate, and render size preserved
• Active View Layer option to export only visible objects
Hair & Particle Systems
• Hair particles export as polylines for DAZ Studio
• Geometry node hair fully supported
• Styling and distribution maintained
Smart Workflow Tools
• Merge Textures: Bake complex node setups into simplified texture maps (custom width/height)
• Scale as Percent: Precise size control on export
• Auto-Save Prompt: Never lose work—saves Blender file before export
• Clear DAZ Scene Option: Start fresh with each import
• Progress Bar: Real-time feedback during export
• 3X Faster Import: Optimized for large, complex scenes
• Large File Support: Handle production-scale assets with ease
________________________________________
What You Get
✅ Blender to DAZ Studio Plugin (latest version 3.8.61)
✅ Comprehensive PDF documentation
✅ Video tutorial series (Youtube)
✅ Email support (24-hour response time)
✅ Free lifetime updates
✅ Access to exclusive Discord community
✅ Multi-computer license (single user)
________________________________________
Real Artist Results
“This plugin is a game-changer for my workflow. I can now seamlessly transfer my Blender creations to DAZ Studio without losing any detail.“The ability to export armatures and animations has saved me countless hours. Highly recommend!“Finally, a tool that actually works as advertised. The material conversion is spot-on.5.0/5.0 Rating | 14+ Verified Reviews on Superhive Market
________________________________________
Time Savings You Can Measure
Before This Plugin: - 3-8 hours of manual FBX cleanup per project - Broken armatures requiring complete re-rigging - Materials needing full reassignment - Lost animation data requiring re-animation
After This Plugin: - One-click export, production-ready in DAZ Studio - Perfect armature transfer, zero manual fixes - Automatic material conversion, looks identical - Complete animation preservation
Average Time Saved Per Project: 3-8 hours
Workflow Improvement: 10X faster iteration
________________________________________
Technical Specifications
Blender Versions: 3.6, 4.0, 4.1, 4.2, 4.3+ (automatically updated for new releases)
DAZ Studio Versions: 4.23+
Operating Systems: Windows 10/11, macOS
Rig Support: Custom armatures and rigs (Genesis 8/9 direct export not currently supported)
Material Systems: PrincipledBSDF (Blender) → Iray Uber (DAZ Studio)
File Formats: Native Blender .blend → DAZ Studio .duf
________________________________________
Frequently Asked Questions
Q: Does this work with Genesis 8 and Genesis 9 figures?
A: The plugin supports custom rigs and armatures. Direct export to Genesis 8/9 is not currently supported, but you can export custom-rigged models that work perfectly in DAZ Studio.
Q: Will my animations transfer correctly?
A: Yes. Keyframe animations, skeletal animations, and shape keys all export without needing to bake beforehand. Timing and interpolation are preserved.
Q: What about hair and particle systems?
A: Hair particles and geometry node hair export as polylines, fully compatible with DAZ Studio’s hair system.
Q: Can I export multiple objects at once?
A: Absolutely. Export entire scenes with multiple objects, lights, cameras, and environments in one go.
Q: Do I need to manually set up materials in DAZ Studio?
A: No. PrincipleBSDF materials are automatically converted to Iray Uber with all textures correctly mapped. What you see in Blender is what you get in DAZ Studio.
Q: What if I use custom armatures or non-Genesis rigs?
A: The plugin works with any custom armature. Bones, weight maps, and face groups all transfer correctly regardless of rig structure.
Q: How often is the plugin updated?
A: We release updates 1-2 times per month based on user feedback and new Blender/DAZ Studio versions. All updates are free for life.
Q: Does this work on Mac?
A: Yes! Fully compatible with macOS, Windows 10, and Windows 11.
Q: Can I use this on multiple computers?
A: Yes, as long as you’re the sole user. Multi-computer use is included in your license.
Q: Does the plugin collect any of my data or files?
A: No. The plugin operates entirely locally on your machine. We do not collect, store, or transmit any files or personal data.
________________________________________
30-Day Performance Guarantee
If the plugin doesn’t work as described due to a technical or compatibility issue, and we can’t resolve it within 48 hours, we’ll refund you in full.
We’re artists and engineers who use this tool in production every day. If it doesn’t work for you, we want to make it right.
________________________________________
Get Started Today
One-time purchase. Lifetime access. Free updates forever.
✅ 30-Day Performance Guarantee
✅ 24-Hour Email Support
✅ Trusted by 500+ Artists Worldwide
✅ Official 3D Shards Partner
________________________________________
Support & Resources
Email: support@matronius.co.site
________________________________________
Matronius Solutions — Bridging Creative Software Since 2024
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