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Home/3D Models/Low Poly Models/Tools/Shovels/Military Shovel (3 versions) 3D Model

Military Shovel (3 versions) 3D Model

Free 3D Model by Mishini
3D Model

NOTE: digital download, not a physical item
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Royalty Free for All Uses
This item comes with our Royalty Free License, which means you are not required to make any future payments after purchase, and you can use this item for personal or commercial projects of any kind for as long as you want. This license does NOT give you the right to resell or redistribute this item in it's original form or as a competing product.

3D Model Details
Published:May 07, 2018
Download Size:92.3 MB
Game Ready: No
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: Yes
Rigged: No
Animated: No

Included Formats
The Artist
Member Since: 2017
Items Offered: 6 | Watch Artist
Hello, and welcome to my page. I am an artist that has been in the film and video game industry for 7 years now.I am here to share some of my works with you to assist you in any of your hobbies and projects. Thanks for considering!
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stars1 Rating
Jan 04, 2019

Military Shovel (3 versions) 3D Model

Military shovel with multiple color and texture sources, Textures exported for PBR (metalicity roughness) and Standard render engines such as VRAY REDSHIFT and MENTAL RAY (gloss, reflection)

Comes with 3 different Level Of Detail Models (LOD)
Intended for game/realtime/background use

Comes with clean Geo and UVS and model is readilyy suitable for closeup or far away camera angles.

Available File Formats:

- Maya Ascii with 3 Level of Detail Models
- Maya Binary with 3 Level of Detail Models
- OBJ with 3 Level of Detail Models
- FBX with 3 Level of Detail Models


Polygon Counts :

Subdivided Geometry = 35,539 Faces
Standard Geometry = 8,957 Faces
LOD mid Res = 3,322 Faces
LOD Low Res = 1,205 Faces



Non - manifold geomtery = 0
NGons = 0
Overlapping Faces = 0
Overlapping Vertices = 0


Texture resolution = 4096 X 4096

Texture format = TGA


Model built to real-world scale in CM
Model is placed to 0,0,0 scene coordinates.
Pivots placed accordingly.
LODs are in display layers and grouped for easy selection.
All objects properly named.
Texture and material names correspond to model name.
The model is efficiently UV unwrapped.
Contains no overlapping UV's.

Created by industry veterans with over 10 years in Film and Video Game Experience
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