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Old TV Set Type 1 3D Model

















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3D Model Details
The Artist
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User Ratings


Dec 01, 2020
cool

Aug 25, 2020
Awesome

Jul 29, 2020
Materials are defined, but no texture filenames associated with materials.

Jul 16, 2020
Great
Old TV Set Type 1 3D Model
"Old TV Set nr 1"is a High poly 3D model.
Most of the models were or will be used in film productions.
The model contains 23 (+ empty) separate objects in 3 groups (in 3collections).
The blend file contains scene and light settings
Each object contains its own editable material with base texture ,
without roughness, high map ,and normal map
.
All objects have their own UV map in a UV map for the whole group.
No overlaping
I used jpg textures with a resolution of 4096x4096 and 8192x8192 pixels.
All textures are located in the Textures subfolder in the folder Old Tv Set nr1.zip
I used Blender 2.91 for modeling.
You can use Cycles Renderer and Eevee Renderer for rendering.
Renders look just as good in both render engines.
In Eevee without anisotropic effect.
Each object, material, mesh, texture, material, Uv map has a unique name
The fbx, obj, stl formats were exported from Blender,
and checked for the correctness of UV maps,
textures only in Blender.
They do not contain texture images,
use textures from the Old Tv Set Nr. 1 _blend folder
Doesn't need external plugins
Most of the models were or will be used in film productions.
The model contains 23 (+ empty) separate objects in 3 groups (in 3collections).
The blend file contains scene and light settings
Each object contains its own editable material with base texture ,
without roughness, high map ,and normal map
.
All objects have their own UV map in a UV map for the whole group.
No overlaping
I used jpg textures with a resolution of 4096x4096 and 8192x8192 pixels.
All textures are located in the Textures subfolder in the folder Old Tv Set nr1.zip
I used Blender 2.91 for modeling.
You can use Cycles Renderer and Eevee Renderer for rendering.
Renders look just as good in both render engines.
In Eevee without anisotropic effect.
Each object, material, mesh, texture, material, Uv map has a unique name
The fbx, obj, stl formats were exported from Blender,
and checked for the correctness of UV maps,
textures only in Blender.
They do not contain texture images,
use textures from the Old Tv Set Nr. 1 _blend folder
Doesn't need external plugins
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