
Clinker Paving Slabs Type 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I am a professional 3D designer with expertise in 3ds Max, ZBrush, Rhino, and ArtCAM. My work focuses on creating highly detailed models, from character design to industrial and architectural visualization. I excel at producing intricate designs for CNC machining, jewelry, and product visualization,
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | moliamod |
Published: | Dec 25, 2024 |
Download Size: | 137.1 MB |
Game Ready: | Yes |
Polygons: | 2,321 |
Vertices: | 21,411 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 0 |
Likes: | 1 |
Views: | 42 |
Item Ratings

Not Rated Yet
Clinker Paving Slabs Type 3D Model
In the archive:
Diffuse Brown
Diffuse Graphite
Diffuse Terracotta
Diffuse Yellow
Reflect
Gloss
Normal
Bump
Displace
Mask
Mask Pattern 1
Mask Pattern 2
Mask Pattern 3
V-Ray content library
Corona materials library
Max V-Ray file
Max Corona file
FBX V-Ray file
FBX file Corona
Instruction
Readme
Texture size: 6000 by 6000 pixels
Real size: 6000 by 6000 mm
Tile size: 300 by 75 mm
The texture is seamless, and the tile is not noticeable even on large areas.
The Diffuse slot has a standard Composite card that includes all 4 colors (Brown, Graphite, Terracotta, Yellow) and 3 pattern masks (Mask Pattern 1, Mask Pattern 2, Mask Pattern 3).
This way you can simply enable the desired tile color or create a pattern.
By default, the color Terracotta (Layer 1) is enabled.
You can enable the colors Yellow (Layer 2), Graphite (Layer 3), or Brown (Layer 4).
You can enable a mask (Mask Pattern 1, Mask Pattern 2, or Mask Pattern 3) for the desired layer to get the pattern.
You can combine colors and masks in any combination by switching, replacing, or dragging them.
You can draw in the image editor and apply your own pattern masks using the Mask texture.
In the archive You will find a visual diagram of working with the Composite map, which indicates where the on/off buttons for layers and masks are located.
If you have any difficulties in setting up, write in your personal messages, I will be happy to help you!
You can find other tiles and materials for the exterior in my profile. All my materials (of the same type) are unified by size and color - you can safely replace or Supplement one material with another, being sure that the sizes, shades and settings exactly match. The Displacement slot is disabled – enable it if necessary, but don't forget to disable Normal.
ATTENTION!
There is no tile geometry in the archive. You get a set of textures and customized material. Into a file .max and. fbx plain Plane, with material superimposed on it.
Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section is Microfaset GTR (GGX), if Your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – which is preferable for You. For Corona Render, it is recommended to set the version at least 1.5, since the glossiness of materials is configured with PBR in mind.
Diffuse Brown
Diffuse Graphite
Diffuse Terracotta
Diffuse Yellow
Reflect
Gloss
Normal
Bump
Displace
Mask
Mask Pattern 1
Mask Pattern 2
Mask Pattern 3
V-Ray content library
Corona materials library
Max V-Ray file
Max Corona file
FBX V-Ray file
FBX file Corona
Instruction
Readme
Texture size: 6000 by 6000 pixels
Real size: 6000 by 6000 mm
Tile size: 300 by 75 mm
The texture is seamless, and the tile is not noticeable even on large areas.
The Diffuse slot has a standard Composite card that includes all 4 colors (Brown, Graphite, Terracotta, Yellow) and 3 pattern masks (Mask Pattern 1, Mask Pattern 2, Mask Pattern 3).
This way you can simply enable the desired tile color or create a pattern.
By default, the color Terracotta (Layer 1) is enabled.
You can enable the colors Yellow (Layer 2), Graphite (Layer 3), or Brown (Layer 4).
You can enable a mask (Mask Pattern 1, Mask Pattern 2, or Mask Pattern 3) for the desired layer to get the pattern.
You can combine colors and masks in any combination by switching, replacing, or dragging them.
You can draw in the image editor and apply your own pattern masks using the Mask texture.
In the archive You will find a visual diagram of working with the Composite map, which indicates where the on/off buttons for layers and masks are located.
If you have any difficulties in setting up, write in your personal messages, I will be happy to help you!
You can find other tiles and materials for the exterior in my profile. All my materials (of the same type) are unified by size and color - you can safely replace or Supplement one material with another, being sure that the sizes, shades and settings exactly match. The Displacement slot is disabled – enable it if necessary, but don't forget to disable Normal.
ATTENTION!
There is no tile geometry in the archive. You get a set of textures and customized material. Into a file .max and. fbx plain Plane, with material superimposed on it.
Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section is Microfaset GTR (GGX), if Your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – which is preferable for You. For Corona Render, it is recommended to set the version at least 1.5, since the glossiness of materials is configured with PBR in mind.