Wrench Biker PBR 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | nachovsky |
| Published: | Dec 01, 2025 |
| Download Size: | 749.4 MB |
| Game Ready: | Yes |
| Polygons: | 10,190 |
| Vertices: | 5,116 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 6 |
Item Ratings

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Wrench Biker PBR 3D Model
A highly detailed UDIM-based PBR pipe wrench designed for cinematic, VFX, and high-end game production.
This hero-quality prop features advanced texture breakup, including rust, chipped paint, metal aging, and subtle surface imperfections captured across multiple UDIM tiles for exceptional sharpness and realism.
Its worn, gritty look makes it ideal for industrial environments, survival scenarios, and horror games where atmosphere and texture detail are crucial. Perfect for close-up shots or mood-heavy scenes that require a believable, weathered tool.
Features:
UDIM workflow for maximum texture fidelity
Multiple texture tiles provide razor-sharp detail even on close-up shots
Realistic rust, grime, chipped paint, and wear patterns
Clean, production-ready topology
Compatible with Blender, Unreal, Unity, Houdini, Maya, Mari, Substance Painter, and all major VFX pipelines
Great for tense, dark, or atmospheric horror settings
Technical Details
UVs: UDIMs (non-overlapping, well-organized)
Number of UDIM tiles: 3
Texture Resolution per tile: 4k
PBR Metallic/Roughness workflow
----------------------------------------
Note:You will need to use udims in other games engines in order to work as this is meant for high production quality. If you manage to get UDIM support in your engine then the textures will work.
The object itself is not really low poly, but more to the medium-low depending how you look at it, it's around 10.000 triangles. Check the description of the files for accurate polycount.
This hero-quality prop features advanced texture breakup, including rust, chipped paint, metal aging, and subtle surface imperfections captured across multiple UDIM tiles for exceptional sharpness and realism.
Its worn, gritty look makes it ideal for industrial environments, survival scenarios, and horror games where atmosphere and texture detail are crucial. Perfect for close-up shots or mood-heavy scenes that require a believable, weathered tool.
Features:
UDIM workflow for maximum texture fidelity
Multiple texture tiles provide razor-sharp detail even on close-up shots
Realistic rust, grime, chipped paint, and wear patterns
Clean, production-ready topology
Compatible with Blender, Unreal, Unity, Houdini, Maya, Mari, Substance Painter, and all major VFX pipelines
Great for tense, dark, or atmospheric horror settings
Technical Details
UVs: UDIMs (non-overlapping, well-organized)
Number of UDIM tiles: 3
Texture Resolution per tile: 4k
PBR Metallic/Roughness workflow
----------------------------------------
Note:You will need to use udims in other games engines in order to work as this is meant for high production quality. If you manage to get UDIM support in your engine then the textures will work.
The object itself is not really low poly, but more to the medium-low depending how you look at it, it's around 10.000 triangles. Check the description of the files for accurate polycount.


































