
Abandoned House Ruined Part Scan - Bake 01 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I'm an artist specialized in environment and prop modeling/texturing/surfacing. I'm able to do the whole process from 3d blocking to 3d sculpt, 3d modeling with topology for good deformation in animation, uv layout, texture shading, lighting and final rendering. I work with Maya, Zbrush, Photoshop, Mudbox and Mari.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | NineAssets |
Published: | Oct 07, 2025 |
Download Size: | 3.5 GB |
Game Ready: | – |
Polygons: | 50,000,000 |
Vertices: | 50,000,000 |
Print Ready: | – |
3D Scan: | Yes |
Textures: | Yes |
Materials: | – |
UV Mapped: | Yes |
PBR: | – |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 3 |
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Abandoned House Ruined Part Scan - Bake 01 3D Model
High-resolution scan of an architectural fragment from Kayaköy — a historical abandoned village in southern Turkey.
Theese assets captures richly textured surfaces of weathered walls, stone doorways, plaster edges, and other architectural fragments typical of Kayaköy’s abandoned hillside homes. Once a vibrant Greek settlement, the village now stands silent — a perfect reference for scenes of decay, time, and forgotten history.
Each item in this series is one of many high-resolution scans, separated into individual assets — ensuring maximum texture and geometry quality for each piece. This item contains:
- raw 50-million-polygon mesh;
- 32k texture map (albedo, generated with flash for flat, shadow-free color);
- decimated 500k fbx triangle version with 4k texture — ideal for quick prototyping or layout blocking without needing to process the raw high-poly. That fbx contained in Maya file too;
Please take into account that preview images showed above have rendered with 16k texture because of the Marmoset limitation. So you'll have four times sharper texture as a starting point of your work.
All scans were captured using flash, to reduce ambient shadows and produce clean albedo maps ready for physically based workflows. These are production-grade photogrammetry assets designed for 3D artists working in games, cinematics, and virtual storytelling.
Enjoy.
Theese assets captures richly textured surfaces of weathered walls, stone doorways, plaster edges, and other architectural fragments typical of Kayaköy’s abandoned hillside homes. Once a vibrant Greek settlement, the village now stands silent — a perfect reference for scenes of decay, time, and forgotten history.
Each item in this series is one of many high-resolution scans, separated into individual assets — ensuring maximum texture and geometry quality for each piece. This item contains:
- raw 50-million-polygon mesh;
- 32k texture map (albedo, generated with flash for flat, shadow-free color);
- decimated 500k fbx triangle version with 4k texture — ideal for quick prototyping or layout blocking without needing to process the raw high-poly. That fbx contained in Maya file too;
Please take into account that preview images showed above have rendered with 16k texture because of the Marmoset limitation. So you'll have four times sharper texture as a starting point of your work.
All scans were captured using flash, to reduce ambient shadows and produce clean albedo maps ready for physically based workflows. These are production-grade photogrammetry assets designed for 3D artists working in games, cinematics, and virtual storytelling.
Enjoy.