
Smooth Stone Pack Vol. 1 3D Model

Not Rated Yet
















! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
I'm an artist specialized in environment and prop modeling/texturing/surfacing. I'm able to do the whole process from 3d blocking to 3d sculpt, 3d modeling with topology for good deformation in animation, uv layout, texture shading, lighting and final rendering. I work with Maya, Zbrush, Photoshop, Mudbox and Mari.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | NineAssets |
Published: | Dec 19, 2017 |
Download Size: | 1.7 GB |
Game Ready: | Yes |
Polygons: | 1,198 |
Vertices: | 1,216 |
Print Ready: | – |
3D Scan: | Yes |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 142 |
Item Ratings

Not Rated Yet
Smooth Stone Pack Vol. 1 3D Model
We scanned nine pretty stones and made this pack for you! It's ready to be rendered in Redshift and used in Unreal. Or you can use it in any other render or engine. Every stone has it LOD's setup in Unreal.
This stone pack is ready for use in games and in your render scenes.
Pack contains nine low-poly stone models with LODs.
Main LOD for closeup is a base geometry with displacement.
Second LOD is a decimated in zBrush low poly geo.
Last LOD is a base geo with normals and no displacement.
- Texture size 4096*4096 (for each stone to be used with Redshift), PBR ready;
- Texture size 4096*4096 (for all stones at ones to be used in game engine).
All models available in .ma, .fbx and .obj.
Polycount:
- Decimated geo ~500 triangles each stone;
- Original low poly geo ~100 triangles each stone.
This stone pack is ready for use in games and in your render scenes.
Pack contains nine low-poly stone models with LODs.
Main LOD for closeup is a base geometry with displacement.
Second LOD is a decimated in zBrush low poly geo.
Last LOD is a base geo with normals and no displacement.
- Texture size 4096*4096 (for each stone to be used with Redshift), PBR ready;
- Texture size 4096*4096 (for all stones at ones to be used in game engine).
All models available in .ma, .fbx and .obj.
Polycount:
- Decimated geo ~500 triangles each stone;
- Original low poly geo ~100 triangles each stone.