Marrie Lotus for Genesis 8 Female

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
Item Details
| Vendor: | NobQueen |
| Published: | Nov 13, 2025 |
| Download Size: | 148.8 MB |
| Software: | Daz Studio |
| Compatible Figure: | Genesis 8 Female |
| dForce: | – |
Included Formats
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| Favorites: | 6 |
| Likes: | 8 |
| Views: | 148 |
Item Ratings

Not Rated Yet
Marrie Lotus for Genesis 8 Female
1. Facial Structure
This character has a symmetrical face with realistic proportions. The soft cheekbone structure and smooth oval jawline create a naturally feminine impression. The nose is well-proportioned and sharp at the bridge,
while the gently shaped chin provides visual balance. The medium-sized eyes with slightly protruding upper lids convey a lively, realistic expression.
The skin texture on the face displays fine pore detail and accurate micro-lighting, with minimal reflections on the nose and forehead for a natural, healthy-skinned effect.
2. Skin Texture & Surface Material
The skin shader uses a high-level Subsurface Scattering (SSS), producing realistic light translucency in thin areas like the ears and shoulders. The base skin color (base albedo map) has a natural gradation,
from the soft hues of the face to the warmth of the mid-body tone. Micro-details such as micro bumps, specular roughness variations, and a normal map mimic the texture of real human skin.
Subtle highlighting effects emphasize the anatomical shape and volumetric depth of the skin surface.
3. Body Anatomy and Proportions
This model is designed with a balance of realism and aesthetics. The shoulder-to-waist proportions follow the classic ratios of an ideal 3D body, with subtle yet realistic muscle anatomy.
The torso area exhibits a soft abdominal contour with light muscle definition, highlighting anatomical accuracy. The wrists and fingers are slender and well-proportioned,
featuring good joint weighting for rigging animation and subtle movement expressions.
4. Additional Artistic Details
Translucency shaders and ambient occlusion maps are precisely applied, providing soft shadows on anatomical folds and curved areas of the body. Displacement textures are very subtle,
supporting close-up rendering without compromising surface realism. Neutral studio lighting is used to emphasize the realism of skin materials and global illumination (HDRI light neutral 5600K).
5. General Visual Impression
Overall, this character exudes a sense of modern beauty realism—a soft yet powerful look, suitable for the main character in a cinematic project, visual novel, or high-fidelity real-time rendering.
Marrie Lotus Head Apply / Remove
Marrie Lotus Body Apply / Remove
Marie Lotus Skin
Marie Lotus Eyebrows
Material
Eyes 2
Lips 3
Makeup 4
This character has a symmetrical face with realistic proportions. The soft cheekbone structure and smooth oval jawline create a naturally feminine impression. The nose is well-proportioned and sharp at the bridge,
while the gently shaped chin provides visual balance. The medium-sized eyes with slightly protruding upper lids convey a lively, realistic expression.
The skin texture on the face displays fine pore detail and accurate micro-lighting, with minimal reflections on the nose and forehead for a natural, healthy-skinned effect.
2. Skin Texture & Surface Material
The skin shader uses a high-level Subsurface Scattering (SSS), producing realistic light translucency in thin areas like the ears and shoulders. The base skin color (base albedo map) has a natural gradation,
from the soft hues of the face to the warmth of the mid-body tone. Micro-details such as micro bumps, specular roughness variations, and a normal map mimic the texture of real human skin.
Subtle highlighting effects emphasize the anatomical shape and volumetric depth of the skin surface.
3. Body Anatomy and Proportions
This model is designed with a balance of realism and aesthetics. The shoulder-to-waist proportions follow the classic ratios of an ideal 3D body, with subtle yet realistic muscle anatomy.
The torso area exhibits a soft abdominal contour with light muscle definition, highlighting anatomical accuracy. The wrists and fingers are slender and well-proportioned,
featuring good joint weighting for rigging animation and subtle movement expressions.
4. Additional Artistic Details
Translucency shaders and ambient occlusion maps are precisely applied, providing soft shadows on anatomical folds and curved areas of the body. Displacement textures are very subtle,
supporting close-up rendering without compromising surface realism. Neutral studio lighting is used to emphasize the realism of skin materials and global illumination (HDRI light neutral 5600K).
5. General Visual Impression
Overall, this character exudes a sense of modern beauty realism—a soft yet powerful look, suitable for the main character in a cinematic project, visual novel, or high-fidelity real-time rendering.
Marrie Lotus Head Apply / Remove
Marrie Lotus Body Apply / Remove
Marie Lotus Skin
Marie Lotus Eyebrows
Material
Eyes 2
Lips 3
Makeup 4




































