
Adult Male Head Rigged 3D Model

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Adult Male Head Rigged 3D Model
Adult Male Head Rigged
Highly detailed male head. Fully rigged, subdivision model ready for animation. Includes Mental Ray and VRay shaders.
The model includes the control mesh with no subdivisions, ready to subdivide.
Different high resolution maps including diffuse, bump, reflection, normal and subdermal, perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count. The hair has been created as an alpha-textured mesh objects and does not require any additional plugin.
Notes: the different objects of the scene are organized in layers, to see hidden objects, please go to Tools - Layer Manager. The modifiers stack is intact.
Morpher modifier with some commonly used morph targets for facial animation. The object controlling the morphs is the extruded text 'Morpher' over the head.
SOFTWARE:
Autodesk 3DS Max
Mental Ray & VRay
TEXTURES:
Skin:
Diffuse Map: 2K
Bump Map: 2K
Normal Map: 2K
Specular Map: 2K
POLYCOUNT:
Quads: 23,888
Vertex: 24,726
Highly detailed male head. Fully rigged, subdivision model ready for animation. Includes Mental Ray and VRay shaders.
The model includes the control mesh with no subdivisions, ready to subdivide.
Different high resolution maps including diffuse, bump, reflection, normal and subdermal, perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count. The hair has been created as an alpha-textured mesh objects and does not require any additional plugin.
Notes: the different objects of the scene are organized in layers, to see hidden objects, please go to Tools - Layer Manager. The modifiers stack is intact.
Morpher modifier with some commonly used morph targets for facial animation. The object controlling the morphs is the extruded text 'Morpher' over the head.
SOFTWARE:
Autodesk 3DS Max
Mental Ray & VRay
TEXTURES:
Skin:
Diffuse Map: 2K
Bump Map: 2K
Normal Map: 2K
Specular Map: 2K
POLYCOUNT:
Quads: 23,888
Vertex: 24,726