Submit Your RenderGeneric Firefighting Airplane 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I am a cg designer with almost ten years of experience, and i am using Blender as my main tool.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Ocstard | 
| Published: | Jul 03, 2025 | 
| Download Size: | 680.5 KB | 
| Game Ready: | – | 
| Polygons: | 8,284 | 
| Vertices: | 8,488 | 
| Print Ready: | – | 
| 3D Scan: | – | 
| Textures: | – | 
| Materials: | Yes | 
| UV Mapped: | – | 
| PBR: | – | 
| Rigged: | – | 
| Animated: | – | 
Statistics
| Favorites: | 0 | 
| Likes: | 1  | 
| Views: | 29 | 
Item Ratings

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Generic Firefighting Airplane 3D Model
|| Generic Firefighting Airplane ||
*** MAIN ***
- This model can be used in commercial projects and there is no requirement to give credit
- Originally created with Blender
- The Polygon & Vertices totals represent the mesh without subdivision
- This model doesn't include interior
- The .fbx format contains the model without subdivision
*** SPECS ***
- The mesh has a clean geometry based mainly on loops & quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- The propellers are separated
- No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way
- The Preview image is rendered using Eevee rendering engine
- The blend file is ready to render exactly like the preview image
*** MAIN ***
- This model can be used in commercial projects and there is no requirement to give credit
- Originally created with Blender
- The Polygon & Vertices totals represent the mesh without subdivision
- This model doesn't include interior
- The .fbx format contains the model without subdivision
*** SPECS ***
- The mesh has a clean geometry based mainly on loops & quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- The propellers are separated
- No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way
- The Preview image is rendered using Eevee rendering engine
- The blend file is ready to render exactly like the preview image


































