
Cartoon Elephant 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I am a cg designer with almost ten years of experience, and i am using Blender as my main tool.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Ocstard |
Published: | Jul 25, 2022 |
Download Size: | 7.1 MB |
Game Ready: | Yes |
Polygons: | 2,378 |
Vertices: | 2,346 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 668 |
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Cartoon Elephant 3D Model
|| Cartoon Elephant with FK and IK Rigging ||
*** MAIN ***
- Originally created with Blender
- There are 2 .blend files, one with FK Rigging and the other with IK Rigging, there are also .fbx and .dae files with FK Rigging and without subdivision
- The Polygon & Vertices totals represent the mesh without subdivision
- This model can be used for commercial use and there is no requirement to give credit
*** SPECS ***
- No addons or plug-ins needed for the .blend files
- The IK Rig can be switche to FK fully or partially, you can also choose to hide the FK bones and vice versa
- The mesh has a clean geometry based on loops & 'ONLY' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way
*** MAIN ***
- Originally created with Blender
- There are 2 .blend files, one with FK Rigging and the other with IK Rigging, there are also .fbx and .dae files with FK Rigging and without subdivision
- The Polygon & Vertices totals represent the mesh without subdivision
- This model can be used for commercial use and there is no requirement to give credit
*** SPECS ***
- No addons or plug-ins needed for the .blend files
- The IK Rig can be switche to FK fully or partially, you can also choose to hide the FK bones and vice versa
- The mesh has a clean geometry based on loops & 'ONLY' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way