Submit Your RenderCartoon Characters - Stickman - Man - Woman - Boy - Girl 3D Model

Not Rated Yet






























! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
I am a cg designer with almost ten years of experience, and i am using Blender as my main tool.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Ocstard |
| Published: | Aug 26, 2025 |
| Download Size: | 1.3 MB |
| Game Ready: | Yes |
| Polygons: | 7,164 |
| Vertices: | 7,178 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | – |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | Yes |
| Animated: | – |
Statistics
| Favorites: | 0 |
| Likes: | 0 |
| Views: | 15 |
Item Ratings

Not Rated Yet
Cartoon Characters - Stickman - Man - Woman - Boy - Girl 3D Model
|| Cartoon Woman and Man ||
- This model can be used in commercial projects and there is no requirement to give credit
- Originally created with Blende
- The Polygon & Vertices totals represent the mesh without subdivision
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No creases used so the subdivision can be done exactly in the same way in any other 3D Software
- The mesh has a clean and well distributed UV Mapping (without overlapping)
- The Preview images are rendered using Eevee rendering engine
- This model can be used in commercial projects and there is no requirement to give credit
- Originally created with Blende
- The Polygon & Vertices totals represent the mesh without subdivision
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No creases used so the subdivision can be done exactly in the same way in any other 3D Software
- The mesh has a clean and well distributed UV Mapping (without overlapping)
- The Preview images are rendered using Eevee rendering engine


































