Submit Your RenderArcher Girl Low Poly 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | omer kamal |
| Published: | Nov 08, 2023 |
| Download Size: | 405.1 MB |
| Game Ready: | Yes |
| Polygons: | 10,864 |
| Vertices: | 10,930 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
Statistics
| Favorites: | 0 |
| Likes: | 1 |
| Views: | 122 |
Item Ratings

Not Rated Yet
Archer Girl Low Poly 3D Model
PRODUCT INFORMATION
Software : 3ds Max 2017,Blender
Render images : marmoset toolbag 3
.file formats: (max,blend,fbx,obj)
.Separate objects:Body_clothes,Bow,Arrow
USAGE:
This model is suitable for games and other projects.
GENERAL:
.Model is centered to 0.0.0 scene coordinates
All objects, textures and materials logically named
Model is built to real-world scale
Units used: cm
.Texture sets include:
png (Body_clothes 4096x4096,Bow 2048x2048,Arrow 2048x2048 )
.Textures include:
.pbr metallic roughness(basecolor,metallic,roughness,normal,height,ao)
.pbr specular glossiness(defuse ,glossiness,specular,height,ao)
.unreal engine 4 packed(basecolor,normal,OcclusionRoughnessMetallic,)
. unity universal render pipline(metallic standard)(AlbedoTransparency,MetallicSmoothness,normal,ao)
.v-ray & corona (Defuse,Normal,Reflection,ior,Glossiness,height,ao)
.Polygons 10864
.Verts 10930
Model characteristics:
. Quad based topology
.Uv unwrapped (non overlaping)
Thankx for viewing like ,comment.
Software : 3ds Max 2017,Blender
Render images : marmoset toolbag 3
.file formats: (max,blend,fbx,obj)
.Separate objects:Body_clothes,Bow,Arrow
USAGE:
This model is suitable for games and other projects.
GENERAL:
.Model is centered to 0.0.0 scene coordinates
All objects, textures and materials logically named
Model is built to real-world scale
Units used: cm
.Texture sets include:
png (Body_clothes 4096x4096,Bow 2048x2048,Arrow 2048x2048 )
.Textures include:
.pbr metallic roughness(basecolor,metallic,roughness,normal,height,ao)
.pbr specular glossiness(defuse ,glossiness,specular,height,ao)
.unreal engine 4 packed(basecolor,normal,OcclusionRoughnessMetallic,)
. unity universal render pipline(metallic standard)(AlbedoTransparency,MetallicSmoothness,normal,ao)
.v-ray & corona (Defuse,Normal,Reflection,ior,Glossiness,height,ao)
.Polygons 10864
.Verts 10930
Model characteristics:
. Quad based topology
.Uv unwrapped (non overlaping)
Thankx for viewing like ,comment.





































